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    <version>1.20</version>
    <conference>
        <title>Festa do Software Livre 2025</title>
        <acronym>fsl2025</acronym>
        <start>2025-10-03</start>
        <end>2025-10-05</end>
        <days>3</days>
        <timeslot_duration>00:05</timeslot_duration>
        <base_url>https://pretalx.softwarelivre.eu</base_url>
        <logo>https://pretalx.softwarelivre.eu/media/fsl2025/img/cpf_logo_QG06uXO.png</logo>
        <time_zone_name>Europe/Lisbon</time_zone_name>
        
        
        <track name="Free Software" slug="3-free-software"  color="#39c7c7" />
        
        <track name="Drupal Day" slug="1-drupal-day"  color="#0678be" />
        
        <track name="placeholder" slug="5-placeholder"  color="#3739e2" />
        
        <track name="Wikimedia" slug="6-wikimedia"  color="#00ccff" />
        
        <track name="OSGeo" slug="12-osgeo"  color="#3fc635" />
        
        <track name="non-technical" slug="13-non-technical"  color="#138262" />
        
        <track name="tech-easy" slug="14-tech-easy"  color="#f69511" />
        
        <track name="tech-advanced" slug="15-tech-advanced"  color="#c8593f" />
        
        <track name="workshop" slug="16-workshop"  color="#ab00ff" />
        
        <track name="Lightning Talks" slug="17-lightning-talks"  color="#92128e" />
        
        <track name="Drupal Day - Workshops" slug="18-drupal-day-workshops"  color="#253493" />
        
        <track name="Gamedev" slug="4-gamedev"  color="#ff8800" />
        
    </conference>
    <day index='1' date='2025-10-03' start='2025-10-03T04:00:00+01:00' end='2025-10-04T03:59:00+01:00'>
        <room name='Auditorium' guid='014a384e-277b-5bfa-b779-6f896db6c47c'>
            <event guid='8bab0bd7-48fe-5d25-982d-d32216e453a6' id='39'>
                <room>Auditorium</room>
                <title>Sess&#227;o de Abertura</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-03T10:00:00+01:00</date>
                <start>10:00</start>
                <duration>01:00</duration>
                <abstract>Inclui apresenta&#231;&#227;o &quot;O Software Livre na FEUP&quot;:
Resenha hist&#243;rica do movimento de Software Livre na FEUP, que desencadeu no evento &quot;Porto Cidade Tecnol&#243;gica&quot; e na cria&#231;&#227;o da Associa&#231;&#227;o Nacional para o Software Livre (ANSOL).</abstract>
                <slug>fsl2025-39-sessao-de-abertura</slug>
                <track>non-technical</track>
                <logo>/media/fsl2025/submissions/CH8PVN/reinolinux_nlB48Ds.png</logo>
                <persons>
                    <person id='2'>Tiago Carreira</person><person id='70'>Prof. Rui Cal&#231;ada (Diretor da FEUP)</person><person id='71'>Prof. Jo&#227;o Manuel Paiva Cardoso (Diretor do DEI)</person><person id='72'>Jaime Villate</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/CH8PVN/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/CH8PVN/feedback/</feedback_url>
            </event>
            <event guid='eead8485-f3a3-559d-9127-3bb872ed623f' id='122'>
                <room>Auditorium</room>
                <title>Dados abertos e interoperabilidade</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-03T11:00:00+01:00</date>
                <start>11:00</start>
                <duration>00:30</duration>
                <abstract>Esta palestra prop&#245;e uma reflex&#227;o sobre o impacto dos princ&#237;pios FAIR (Findable, Accessible, Interoperable, Reusable) na promo&#231;&#227;o da interoperabilidade de dados e na defesa da liberdade tecnol&#243;gica no ecossistema do software livre. Ser&#227;o partilhadas estrat&#233;gias pr&#225;ticas para tornar dados e software mais facilmente descobr&#237;veis, acess&#237;veis, interoper&#225;veis e reutiliz&#225;veis, mostrando como as normas e formatos abertos s&#227;o essenciais para que projetos de software livre alcancem maior sustentabilidade e impacto colaborativo. A apresenta&#231;&#227;o discutir&#225; ainda o papel dos reposit&#243;rios abertos, a import&#226;ncia de licen&#231;as permissivas e o uso de vocabul&#225;rios comunit&#225;rios, real&#231;ando que garantir a interoperabilidade de dados &#233; um passo decisivo para assegurar a autonomia tecnol&#243;gica das organiza&#231;&#245;es e evitar a depend&#234;ncia de plataformas propriet&#225;rias. Com exemplos do mundo real e recomenda&#231;&#245;es, a sess&#227;o visa inspirar implementa&#231;&#245;es FAIR e abrir debate sobre modelos de partilha de conhecimento verdadeiramente livres e colaborativos</abstract>
                <slug>fsl2025-122-dados-abertos-e-interoperabilidade</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='64'>Mariana Curado Malta</person>
                </persons>
                <language>pt-pt</language>
                <description>Esta palestra prop&#245;e uma reflex&#227;o sobre o impacto dos princ&#237;pios FAIR (Findable, Accessible, Interoperable, Reusable) na promo&#231;&#227;o da interoperabilidade de dados e na defesa da liberdade tecnol&#243;gica no ecossistema do software livre. Ser&#227;o partilhadas estrat&#233;gias pr&#225;ticas para tornar dados e software mais facilmente descobr&#237;veis, acess&#237;veis, interoper&#225;veis e reutiliz&#225;veis, mostrando como as normas e formatos abertos s&#227;o essenciais para que projetos de software livre alcancem maior sustentabilidade e impacto colaborativo. A apresenta&#231;&#227;o discutir&#225; ainda o papel dos reposit&#243;rios abertos, a import&#226;ncia de licen&#231;as permissivas e o uso de vocabul&#225;rios comunit&#225;rios, real&#231;ando que garantir a interoperabilidade de dados &#233; um passo decisivo para assegurar a autonomia tecnol&#243;gica das organiza&#231;&#245;es e evitar a depend&#234;ncia de plataformas propriet&#225;rias. Com exemplos do mundo real e recomenda&#231;&#245;es, a sess&#227;o visa inspirar implementa&#231;&#245;es FAIR e abrir debate sobre modelos de partilha de conhecimento verdadeiramente livres e colaborativos</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/G7NELG/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/G7NELG/feedback/</feedback_url>
            </event>
            <event guid='263e38de-5cf7-564c-8695-8ba9d2bf0456' id='14'>
                <room>Auditorium</room>
                <title>Utiliza&#231;&#227;o do Software Livre em ambiente empresarial</title>
                <subtitle></subtitle>
                <type>Presentation (long)</type>
                <date>2025-10-03T11:30:00+01:00</date>
                <start>11:30</start>
                <duration>01:00</duration>
                <abstract>Apresenta&#231;&#227;o de um caso de sucesso de ado&#231;&#227;o de Software Livre em ambiente empresarial.</abstract>
                <slug>fsl2025-14-utilizacao-do-software-livre-em-ambiente-empresarial</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='9'>Francisco Rocha</person>
                </persons>
                <language>pt-pt</language>
                <description>Nesta apresenta&#231;&#227;o ap&#243;s fazer uma breve introdu&#231;&#227;o para enquadramento do caso concreto da **Radio Popular, Eletrodom&#233;sticos, S.A.**, que inclui uma resenha hist&#243;rica, procuro, na &#243;tica do contexto empresarial, dar resposta a algumas interroga&#231;&#245;es:
**Software Livre, porque?**
**Qual o impacto da utiliza&#231;&#227;o do software livre?**
**Que desafios s&#227;o colocados?**
**Existe uma forma certa de fazer acontecer ou estrat&#233;gias?**
**Vale a pena?**</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/7YVK98/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/7YVK98/feedback/</feedback_url>
            </event>
            <event guid='f9ca0f60-2edc-5d11-b164-fee89405550d' id='62'>
                <room>Auditorium</room>
                <title>Tecnopol&#237;tica: Quando n&#227;o &#233; s&#243; uma quest&#227;o de software</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-03T14:00:00+01:00</date>
                <start>14:00</start>
                <duration>00:30</duration>
                <abstract>A partir da experi&#234;ncia de 8 anos da D3, a associa&#231;&#227;o portuguesa de defesa dos direitos digitais, vamos percorrer os dilemas tecno-pol&#237;ticos que temos vivido em Portugal, bem como outros que se avizinham. Vamos olhar para essas quest&#245;es para explorar os pontos onde a agenda do software livre n&#227;o &#233; suficiente e que v&#227;o para al&#233;m de solu&#231;&#245;es t&#233;cnicas.</abstract>
                <slug>fsl2025-62-tecnopolitica-quando-nao-e-so-uma-questao-de-software</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='30'>Ricardo Lafuente</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/9M3YSZ/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/9M3YSZ/feedback/</feedback_url>
            </event>
            <event guid='ede7446f-0fac-5ac2-b46e-a7903d1cac33' id='25'>
                <room>Auditorium</room>
                <title>Enshittifica&#231;&#227;o de Software ou Liberdade?  N&#227;o &#233; uma escolha dif&#237;cil!</title>
                <subtitle></subtitle>
                <type>Presentation (long)</type>
                <date>2025-10-03T14:30:00+01:00</date>
                <start>14:30</start>
                <duration>01:00</duration>
                <abstract>Software n&#227;o-livre subjuga usu&#225;rios, e isso j&#225; &#233; ruim, mas n&#227;o &#233; como se
n&#227;o desse pra piorar.  Quanto mais f&#225;cil for pra que outros imponham
suas escolhas de vers&#245;es do software a um usu&#225;rio, mais poder&#227;o
co(c)optar o software, ester[c&#231;]ando-o e embo(s)tando-o para melhor
servir a si mesmos, em vez de ao usu&#225;rio, e mais eles poder&#227;o
esca(n)galhar a computa&#231;&#227;o do usu&#225;rio.  Isso ocorre com os sistemas
operacionais dominantes nas esta&#231;&#245;es de trabalho e nas tornozeleiras de
bolso (espertinhom&#243;veis), por conta de suas atualiza&#231;&#245;es obrigat&#243;rias,
mas usu&#225;rios ficam ainda mais sujeitos &#224; embos(t)cada usando web apps
baixados de servidores alheios, contando com SaaSS, ou usando
dispositivos e eletrodom&#233;sticos IoT sob controle remoto.  Mesmo usando
software local sem atualiza&#231;&#227;o autom&#225;tica, usu&#225;rios podem ser enganados
ou coagidos a migrar para vers&#245;es estrumentadas, inclusive de
microc&#243;digo, firmware e controladores.  Essas modalidades de aduba&#231;&#227;o
org&#226;nica s&#227;o um emb[ou]ste, s&#243; podia dar no que d&#225;!  Mas ser&#225; que basta
usar software livre pra desemerdar?</abstract>
                <slug>fsl2025-25-enshittificacao-de-software-ou-liberdade-nao-e-uma-escolha-dificil</slug>
                <track>non-technical</track>
                <logo>/media/fsl2025/submissions/NZD3RR/Angry_shit_i7BnIZG.svg</logo>
                <persons>
                    <person id='20'>Alexandre Oliva</person>
                </persons>
                <language>pt-pt</language>
                <description>Isto &#233; uma nova abordagem sobre
&lt;https://www.lx.oliva.nom.br/blog/draft/blob-fallacy&gt;, aproveitando
a no&#231;&#227;o agora popular de enshittifica&#231;&#227;o, ou seja, o poder de um
prestador de servi&#231;os de atrair usu&#225;rios a um servi&#231;o favor&#225;vel,
aprision&#225;-los e ent&#227;o mudar o acordo, ao estilo Darth Vader, de
forma a tornar o servi&#231;o mais favor&#225;vel ao prestador.  Tendo
realizado que essa amea&#231;a se aplica igualmente a software conectado
&#224; Internet, e que se estende at&#233; a vers&#245;es de software cuja ado&#231;&#227;o o
provedor est&#225; limitado a influenciar, junto a distribuidores e
usu&#225;rios, notei que seria uma boa forma de mostrar a diferen&#231;a
fundamental entre software embutido equivalente a um circuito, que &#233;
basicamente n&#227;o-enshittific&#225;vel e n&#227;o mais pass&#237;vel de obje&#231;&#227;o que
hardware caixa-preta, e firmware caixa-preta carregado pelo sistema
operacional, ainda que o potencial de enshittifica&#231;&#227;o seja aumentado
quando terceiros conseguem impor suas escolhas de software.

Al&#233;m de denunciar esse risco e mostrar como a ind&#250;stria a tem
adotado, em detrimento dos usu&#225;rios, desejo apontar que mesmo
software n&#227;o-livre que n&#227;o pode ser enshittificado subjuga usu&#225;rios,
e que usar software livre para a sua computa&#231;&#227;o n&#227;o basta para
evitar o risco se voc&#234; falhar em defender sua liberdade, por
exemplo, fazendo sua computa&#231;&#227;o com SaaSS, usando s&#237;tios web
controlados por terceiros, ou outrossim permitindo que terceiros
forcem atualiza&#231;&#245;es de software sobre voc&#234; ou o aprisionem atrav&#233;s
de seus dados (formatos de arquivo secretos) ou seu hardware
(computa&#231;&#227;o trai&#231;oeira).</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/NZD3RR/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/NZD3RR/feedback/</feedback_url>
            </event>
            <event guid='079ed7bc-fd86-5553-89f8-932472f7a008' id='96'>
                <room>Auditorium</room>
                <title>Pit&#225;goras n&#227;o cobrou royalties (e outras li&#231;&#245;es sobre diversidade e partilha)</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-03T16:30:00+01:00</date>
                <start>16:30</start>
                <duration>00:30</duration>
                <abstract>Esta apresenta&#231;&#227;o convida a uma reflex&#227;o cr&#237;tica sobre como a matem&#225;tica, o software livre e a diversidade se cruzam para criar solu&#231;&#245;es mais justas, acess&#237;veis e eficazes. A partir da provoca&#231;&#227;o &#8220;e se o teorema de Pit&#225;goras tivesse royalties?&#8221;, exploramos como a matem&#225;tica se desenvolveu como um projeto coletivo e livre, e como esse modelo contrasta com o mundo do conhecimento propriet&#225;rio.</abstract>
                <slug>fsl2025-96-pitagoras-nao-cobrou-royalties-e-outras-licoes-sobre-diversidade-e-partilha</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='51'>Gabriel Guimar&#227;es</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/E9YKMU/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/E9YKMU/feedback/</feedback_url>
            </event>
            <event guid='40b39fbc-0428-5bf3-b18f-5c946dd0e64a' id='101'>
                <room>Auditorium</room>
                <title>Comunidades &#224; conversa - Sexta</title>
                <subtitle></subtitle>
                <type>Presentation (long)</type>
                <date>2025-10-03T17:00:00+01:00</date>
                <start>17:00</start>
                <duration>01:00</duration>
                <abstract>V&#225;rias comunidades, &#224; conversa em estilo &quot;mesa redonda&quot;</abstract>
                <slug>fsl2025-101-comunidades-a-conversa-sexta</slug>
                <track>non-technical</track>
                
                <persons>
                    
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/9C99YP/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/9C99YP/feedback/</feedback_url>
            </event>
            
        </room>
        <room name='B013' guid='a37a21ba-1356-5029-9c9c-7023e0a4bc91'>
            <event guid='46fb4b72-9f8a-5bb2-99f9-91aa35680498' id='67'>
                <room>B013</room>
                <title>O Humanities Lab, um servi&#231;o inovador na FLUP</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-03T11:30:00+01:00</date>
                <start>11:30</start>
                <duration>00:30</duration>
                <abstract>O Humanities Lab foi criado na Faculdade de Letras da Universidade do Porto com o objetivo inicial de disponibilizar um servi&#231;o de empr&#233;stimo de equipamento audiovisual aos estudantes. Ao longo de quatro anos, este espa&#231;o evoluiu significativamente, tornando-se uma infraestrutura multifuncional que integra quatro ilhas de r&#225;dio, um est&#250;dio de r&#225;dio e um est&#250;dio de televis&#227;o, todos equipados com software de edi&#231;&#227;o &#225;udio e de transmiss&#227;o v&#237;deo em regime open source.
A aposta em ferramentas abertas constitui uma componente essencial do projeto, incentivando os estudantes a desenvolver os seus trabalhos acad&#233;micos e criativos com recurso a solu&#231;&#245;es tecnol&#243;gicas acess&#237;veis e sustent&#225;veis. Para al&#233;m dos servi&#231;os e equipamentos disponibilizados, o Humanities Lab tem promovido workshops tem&#225;ticos, nomeadamente sobre o sistema operativo Ubuntu, refor&#231;ando o compromisso com a literacia digital e tecnol&#243;gica.
Nesta comunica&#231;&#227;o, pretendemos apresentar as val&#234;ncias do Humanities Lab, bem como refletir sobre o impacto que este tem gerado junto da comunidade estudantil da FLUP, tanto no plano pedag&#243;gico como no desenvolvimento de compet&#234;ncias t&#233;cnicas e criativas.</abstract>
                <slug>fsl2025-67-o-humanities-lab-um-servico-inovador-na-flup</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='34'>Ant&#243;nio Costa</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/CLK8WZ/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/CLK8WZ/feedback/</feedback_url>
            </event>
            <event guid='239e9e1f-8f76-566a-93b4-8d4c8217ade6' id='35'>
                <room>B013</room>
                <title>EChO Images Platform: MediaWiki ecosystem-based for arts education archive</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-03T12:00:00+01:00</date>
                <start>12:00</start>
                <duration>00:30</duration>
                <abstract>This talk will showcase an online platform for arts education, drawing on frameworks from the ecology of images, post-colonial, intersectionality, and critical media studies. Initially developed as a research tool, the platform incorporates didactic dimensions of ecological image production processes. It has, therefore, become an archive with different functions. We developed this platform using free software like the MediaWiki ecosystem with a React frontend.</abstract>
                <slug>fsl2025-35-echo-images-platform-mediawiki-ecosystem-based-for-arts-education-archive</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='24'>Tiago Assis</person>
                </persons>
                <language>pt-pt</language>
                <description>We will demonstrate the platform, showing some narratives and explaining the technological background. We designed the platform drawing on frameworks from the ecology of images, post-colonial, intersectionality, and critical media studies within the scope of the project Breaking the Code: Algorithmic Non-Normativity in Creative Digital Humanities.
In this archive, we have data that includes textual, geographical, temporal, and audiovisual information on the history of image ecology. We designed this archive from the digital humanities perspective, in which the data is treated as capta, a narrative aligned with specific issues. We have four exploratory axes to develop these issues: Historical, Laboratory, Artistic, and Educational. The axes function as categories we can cross to extend the narrative plan. For instance, the Laboratory axis contains information such as molecules that act in photographic development; the Educational axis has teaching material such as exercises for sustainable image production; and the Historical axis includes information, for example, on the environmental consequences of the photographic industry, from the extraction of silver in analog photography to the resources used in digital imaging.
We initially developed this platform to structure and visualize data related to photography&apos;s material and ecological history, digital imaging, and visual media production.
We began by developing a data model in wikibase.cloud, capable of supporting structured research into the socio-environmental dimensions of image technologies. After initial experimentation, we deployed a custom Wikibase Suite instance &lt;https://wikibase.echoimages.labs.wikimedia.pt/&gt; with a Docker decoupling architecture and with a React-based frontend &lt;https://echoimages.labs.wikimedia.pt/&gt; designed to prioritize narrative and spatial engagement.
This frontend allows researchers and students to explore structured data through a series of interactive tools:
-	A leaflet-based map for geolocating intensities and relationships;
-	A graph visualization interface for exploring connections among entities;
-	A filterable timeline and property-based search engine, enabling layered dataset exploration.
Together, these digital tools form a dynamic interface for narrative data exploration, allowing researchers and students to engage critically with the history of technological development and its material effects on bodies, labor, and ecosystems. Thus, the platform serves as a knowledge environment and a space for proposing new modes of storytelling, situated knowledge, critique, and speculative world-building. In this space, capta, rather than data, becomes the unit of epistemological engagement.
This architecture may be generalized to other domains and themes, supporting the creation of new archives, pedagogical models, and critical visualizations. It is an interesting and fun way of using and inserting data in the Wikimedia ecosystem. We also use the platform for thinking in situated knowledge and using the Wikimedia ecosystem in a decyclopeding mode (not universalist, normative, or encyclopedic mode). Even in this situated knowledge, we engage entirely in the free software, FAIR principles, and Linked Open Data (LOD) spirit.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/FGEDAX/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/FGEDAX/feedback/</feedback_url>
            </event>
            <event guid='a9366f00-d669-511d-b309-25721824c70c' id='94'>
                <room>B013</room>
                <title>Participa&#231;&#227;o C&#237;vica Federada</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-03T14:00:00+01:00</date>
                <start>14:00</start>
                <duration>00:30</duration>
                <abstract>Apresentamos aqui como o Decidim, plataforma de participa&#231;&#227;o c&#237;vica, pode fortalecer-se em federa&#231;&#227;o, articulando-se com outras ferramentas open source para ampliar movimentos c&#237;vicos</abstract>
                <slug>fsl2025-94-participacao-civica-federada</slug>
                <track>non-technical</track>
                <logo>/media/fsl2025/submissions/PCH9TU/IMG_0102_y7EZiLb.png</logo>
                <persons>
                    <person id='48'>Hadrien Froger</person>
                </persons>
                <language>pt-pt</language>
                <description>A rede Voca atua para democratizar o uso de plataformas open source no contexto da participa&#231;&#227;o c&#237;vica. Recentemente presente em Portugal, vamos apresentar os resultados do nosso trabalho na Su&#237;&#231;a, Tanz&#226;nia e Brasil.

Contextos diferentes, mas uma mesma vontade: federar pequenos movimentos democr&#225;ticos para dar visibilidade e for&#231;a a iniciativas c&#237;vicas.

Apresentaremos nossos trabalhos em diferentes frentes: interoperabilidade, soberania de infraestrutura e constru&#231;&#227;o de produtos.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/PCH9TU/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/PCH9TU/feedback/</feedback_url>
            </event>
            <event guid='776d59de-7bcf-5a5b-8bea-bba5e298c1bf' id='95'>
                <room>B013</room>
                <title>SSH Open Marketplace: Recursos e Workflows FAIR para as Humanidades Digitais</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-03T14:30:00+01:00</date>
                <start>14:30</start>
                <duration>00:30</duration>
                <abstract>Concebida para apoiar a investiga&#231;&#227;o nas Ci&#234;ncias Sociais e Humanidades, o SSH Open Marketplace &#233; uma infraestrutura digital de curadoria colaborativa integrada na European Open Science Cloud (EOSC). Re&#250;ne ferramentas, servi&#231;os, dados, publica&#231;&#245;es, materiais de forma&#231;&#227;o e workflows alinhados com os princ&#237;pios FAIR (Findable, Accessible, Interoperable, Reusable), onde se destacam muitas ferramentas de software livre.
Nesta apresenta&#231;&#227;o exploraremos a cria&#231;&#227;o, documenta&#231;&#227;o e partilha de workflows reutiliz&#225;veis, com especial aten&#231;&#227;o a exemplos e recursos ligados ao universo Wikimedia &#8212; desde a integra&#231;&#227;o de dados da Wikidata at&#233; &#224; utiliza&#231;&#227;o de conte&#250;dos da Wikimedia Commons e MediaWiki como parte de pipelines de investiga&#231;&#227;o aberta. Pretende-se deste modo alinhar projetos digitais com as necessidades de investiga&#231;&#227;o e educa&#231;&#227;o em Ci&#234;ncias Sociais e Humanidades, posicionando-os num ecossistema europeu de inova&#231;&#227;o cr&#237;tica que potencia a interoperabilidade e fomenta a reutiliza&#231;&#227;o de recursos.</abstract>
                <slug>fsl2025-95-ssh-open-marketplace-recursos-e-workflows-fair-para-as-humanidades-digitais</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='50'>Luis Trigo</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/RFG7A3/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/RFG7A3/feedback/</feedback_url>
            </event>
            <event guid='bd433cb3-f19a-5a04-9256-e0ce231fa1a3' id='73'>
                <room>B013</room>
                <title>IPBRICK.DevOps - Plataforma Open Source para Desenvolvimento de Software</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-03T15:00:00+01:00</date>
                <start>15:00</start>
                <duration>00:30</duration>
                <abstract>O Gitlab &#233; uma ferramenta Open Source que as empresas podem usar para gerir os seus projetos de software. Contudo, como esta ferramenta &#233; relativamente dif&#237;cil de aprovisionar para uso interno de uma Startup, a maioria das empresas prefere as plataformas de Cloud P&#250;blica partilhadas por v&#225;rias empresas, como &#233; o caso do gitlab.com ou mesmo do github.com (que usa uma vers&#227;o de software similar ao gitlab, j&#225; que este evoluiu do software dispon&#237;vel no github.com).

O IPBRICK.DevOps &#233; uma plataforma single-tenant da propriedade da empresa que a aprovisiona numa m&#225;quina virtual. Nesta plataforma, a IPBRICK disponibiliza uma inst&#226;ncia de Gitlab e Docker devidamente integradas, para facilitar a utiliza&#231;&#227;o do CI/CD (Continuous Integration/Continuous Deployment) nos projetos de software.

Esta plataforma est&#225; hoje dispon&#237;vel no &#226;mbito da TestBed DevSecPaaS, pelo que qualquer PME ou StartUp que a pretenda avaliar, basta solicitar tornar-se uma empresa aderente da TestBed e assim passar a ser um piloto.</abstract>
                <slug>fsl2025-73-ipbrick-devops-plataforma-open-source-para-desenvolvimento-de-software</slug>
                <track>non-technical</track>
                <logo>/media/fsl2025/submissions/ASTXFS/Logo_TestBed_DevSecPaaSv3_vLHe6ff.png</logo>
                <persons>
                    <person id='38'>Ra&#250;l oliveira</person>
                </persons>
                <language>en</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/ASTXFS/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/ASTXFS/feedback/</feedback_url>
            </event>
            <event guid='fe45ec1b-0b9e-57e3-adc5-c13bfc8719e9' id='104'>
                <room>B013</room>
                <title>Lightning Talks 1</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-03T15:30:00+01:00</date>
                <start>15:30</start>
                <duration>00:30</duration>
                <abstract>- &#8220;OpenRefine: limpeza de dados e linked open data nas humanidades&#8221; &#8211; Vera Moitinho de Almeida
- &#8220;ODEEG App Package: an&#225;lise de modelos 3D de cer&#226;micas arqueol&#243;gicas&#8221; &#8211; Vera Moitinho de Almeida 
- Apresenta&#231;&#245;es espontaneamente submetidas &#224; organiza&#231;&#227;o durante o dia</abstract>
                <slug>fsl2025-104-lightning-talks-1</slug>
                <track>Lightning Talks</track>
                
                <persons>
                    <person id='44'>Vera Moitinho de Almeida</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/WTMZRK/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/WTMZRK/feedback/</feedback_url>
            </event>
            <event guid='c9fdf29c-c265-5c84-86c8-4d6f1c2eb074' id='128'>
                <room>B013</room>
                <title>Lightning Talks 2</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-03T16:30:00+01:00</date>
                <start>16:30</start>
                <duration>00:30</duration>
                <abstract>Algumas apresenta&#231;&#245;es:
- &#8220;Wikilivros: Criar e manter manuais de software de forma colaborativa&#8221; &#8211; Andr&#233; Barbosa
- &#8220;Open Source Design - o design tamb&#233;m participa!&#8221; &#8211; Gerardo Lisboa
- &#8220;Preservar o Digital, Preservar a Mem&#243;ria Colectiva&#8221; &#8211; Gerardo Lisboa
- &#8220;Levar o melhor do Software Livre a audi&#234;ncias maiores&#8221; &#8211; Diogo Constantino
- Apresenta&#231;&#245;es espontaneamente submetidas &#224; organiza&#231;&#227;o durante o dia</abstract>
                <slug>fsl2025-128-lightning-talks-2</slug>
                <track>Lightning Talks</track>
                
                <persons>
                    <person id='27'>Gerardo Lisboa</person><person id='5'>Diogo Constantino</person><person id='28'>Andr&#233; Barbosa</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/DRBJR3/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/DRBJR3/feedback/</feedback_url>
            </event>
            
        </room>
        <room name='B221' guid='41b1426d-1cf3-5036-b199-f0255f32b520'>
            <event guid='b2376fb3-c6d4-5ad4-927c-a5233ce1f1e4' id='42'>
                <room>B221</room>
                <title>Regula&#231;&#227;o de iA e Open Source: situa&#231;&#227;o actual</title>
                <subtitle></subtitle>
                <type>Workshop (small)</type>
                <date>2025-10-03T11:30:00+01:00</date>
                <start>11:30</start>
                <duration>01:00</duration>
                <abstract>Breve resumo das actividades de regula&#231;&#227;o e regulamenta&#231;&#227;o sobre intelig&#234;ncia artificial e generativa nas diversas organiza&#231;&#245;es do Open Source e das normas.</abstract>
                <slug>fsl2025-42-regulacao-de-ia-e-open-source-situacao-actual</slug>
                <track>workshop</track>
                
                <persons>
                    <person id='27'>Gerardo Lisboa</person>
                </persons>
                <language>pt-pt</language>
                <description>Existe actualmente um esfor&#231;o (quase) concertado de criar uma estrutura normativa e regulat&#243;ria por parte das comunidades t&#233;cnicas e do Open Source.

Nesta apresenta&#231;&#227;o ser&#227;o apresentadas as iniciativas em curso em:
- Funda&#231;&#227;o Linux - Ai&amp;Data - https://lfaidata.foundation/
- Funda&#231;&#227;o FINOS - Fintech Open Source - https://finos.org
- Funda&#231;&#227;o Linux - SPDX - https://spdx.dev/
- Funda&#231;&#227;o Linux - OPEA - Open Platform for Enterprise AI - https://opea.dev/
- Stanford University - The Foundation Model Transparency Index  - https://crfm.stanford.edu/fmti/May-2024/index.html
- IEEE - Institute of Electrical and Electronics Engineers
  - P3394 - Standard for Large Language Model Agent Interface - https://standards.ieee.org/ieee/3394/11377/
  - P3395 - Standard for the Implementation of Safeguards, Controls, and Preventive Techniques for Artificial Intelligence (AI) Models - https://standards.ieee.org/ieee/3395/11378/
  - P3396 - Recommended Practice for Defining and Evaluating Artificial Intelligence (AI) Risk, Safety, Trustworthiness, and Responsibility - https://standards.ieee.org/ieee/3396/11379/
  - IEEE 7003-2024 - IEEE Standard for Algorithmic Bias Considerations - https://standards.ieee.org/ieee/7003/11357/</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/9G3EPM/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/9G3EPM/feedback/</feedback_url>
            </event>
            <event guid='c3c05a1b-7466-56b6-bed2-2373ae403ff7' id='58'>
                <room>B221</room>
                <title>PenPot - Oficina de Experimenta&#231;&#227;o</title>
                <subtitle></subtitle>
                <type>Workshop (regular) (&lt;2h)</type>
                <date>2025-10-03T14:00:00+01:00</date>
                <start>14:00</start>
                <duration>02:00</duration>
                <abstract>Existe uma alternativa livre ao Figma.

Design livre online, mas tb dispon&#237;vel offline.

Venham experimentar e contribuir.</abstract>
                <slug>fsl2025-58-penpot-oficina-de-experimentacao</slug>
                <track>tech-easy</track>
                
                <persons>
                    <person id='27'>Gerardo Lisboa</person>
                </persons>
                <language>pt-pt</language>
                <description>Oficina pr&#225;tica
- Requisitos
  - mente aberta
  - vontade de aprender
  - computador para aceder a https://penpot.app/
- Programa
  - apresenta&#231;&#227;o da oficina
  - apresenta&#231;&#227;o do projecto PenPot
    - prop&#243;sito
    - arquitectura da solu&#231;&#227;o
    - aplica&#231;&#245;es
  - instala&#231;&#227;o
    - prepara&#231;&#227;o
    - o instalador
    - primeiros passos
  - discuss&#227;o e pr&#243;ximas actividades</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/DBBJDL/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/DBBJDL/feedback/</feedback_url>
            </event>
            
        </room>
        <room name='B227' guid='37c5947f-4610-5b41-a0e2-51c3c4241da9'>
            <event guid='426850df-8e57-56d5-aea4-07b0100be166' id='106'>
                <room>B227</room>
                <title>Mnemonium VR</title>
                <subtitle></subtitle>
                <type>Workshop (regular) (&lt;2h)</type>
                <date>2025-10-03T11:00:00+01:00</date>
                <start>11:00</start>
                <duration>04:30</duration>
                <abstract>Apresenta&#231;&#227;o p&#250;blica de projecto artistico em VR desenvolvido principalmente com Blender e Godot.</abstract>
                <slug>fsl2025-106-mnemonium-vr</slug>
                <track>non-technical</track>
                <logo>/media/fsl2025/submissions/JZCYCW/poster01_JpIc1xe.png</logo>
                <persons>
                    <person id='54'>Rafael Gon&#231;alves</person>
                </persons>
                <language>pt-pt</language>
                <description>Mnemonium &#233; uma cole&#231;&#227;o de mem&#243;rias de espa&#231;os, reconstru&#237;dos em Realidade Virtual a partir de descri&#231;&#245;es de, e contados por, quem neles viveu. Um projecto de Rafael Gon&#231;alves, com m&#250;sica e sonoplastia de Pedro Jo&#227;o. Uma produ&#231;&#227;o de Foucher &amp; Gon&#231;alves LDA. Com o apoio de: Encontrarte Amares, CDRC Amarense, Valoriza.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/JZCYCW/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/JZCYCW/feedback/</feedback_url>
            </event>
            
        </room>
        <room name='B032' guid='f7914b52-11bf-557c-b061-bd4e997e7761'>
            <event guid='b3c55b64-ce1d-5d2d-8648-577a45321a62' id='124'>
                <room>B032</room>
                <title>Welcome Session @drupal.pt @ansol.org</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-03T11:00:00+01:00</date>
                <start>11:00</start>
                <duration>00:30</duration>
                <abstract>Welcome Session @drupal.pt @ansol.org</abstract>
                <slug>fsl2025-124-welcome-session-drupal-pt-ansol-org</slug>
                <track>Drupal Day</track>
                
                <persons>
                    
                </persons>
                <language>en</language>
                <description>Welcome Session @drupal.pt @ansol.org</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/FY7A7S/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/FY7A7S/feedback/</feedback_url>
            </event>
            <event guid='40901238-c060-5693-954e-edc322830d33' id='110'>
                <room>B032</room>
                <title>Creating Legacy in Tech: passing the test of time</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-03T11:30:00+01:00</date>
                <start>11:30</start>
                <duration>00:30</duration>
                <abstract>In this talk, we&#8217;ll explore the principles, patterns, and personal anecdotes that can help you build software designed to last. We&apos;ll look at how to create systems that are not only long-lived, but also prepared to evolve&#8212;just as Drupal has done since 2001.</abstract>
                <slug>fsl2025-110-creating-legacy-in-tech-passing-the-test-of-time</slug>
                <track>Drupal Day</track>
                
                <persons>
                    <person id='58'>Hernani Freitas</person>
                </persons>
                <language>en</language>
                <description>Time is one of the greatest challenges in the world of IT. Unlike other engineering disciplines, what we build in tech often has a short lifespan and demands constant change to retain its value. Most of the projects we work on are short-lived and for many, their only path to survival is a complete rebuild.

But not everything in tech has to be temporary. With thoughtful design, regular maintenance, and continuous refactoring, important systems can last decades.

In our industry, &#8220;legacy&#8221; is often seen as a dirty word&#8212;synonymous with outdated or poorly written code. However building a legacy should be one of our highest aspirations as engineers. Crafting systems, codebases, and even teams that outlast us is one of the most meaningful artifacts we can leave behind.

Drupal is a great example. There are websites built on Drupal that have been running for decades. While time may have eroded its shine, its solid foundations have allowed them to evolve and remain relevant almost 25 years after Drupal&#8217;s creation.

In this talk, we&#8217;ll explore the principles, patterns, and personal anecdotes that can help you build software designed to last. We&apos;ll look at how to create systems that are not only long-lived, but also prepared to evolve&#8212;just as Drupal has done since 2001.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/XSGUY7/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/XSGUY7/feedback/</feedback_url>
            </event>
            <event guid='26268609-62bc-5979-b4d1-4f9930cb1c48' id='109'>
                <room>B032</room>
                <title>No more copy and paste: how to avoid AI dependency as a junior developer</title>
                <subtitle></subtitle>
                <type>Presentation (long)</type>
                <date>2025-10-03T12:00:00+01:00</date>
                <start>12:00</start>
                <duration>00:30</duration>
                <abstract>By the end of the session, you will have a better understanding of how to balance AI tools with personal growth and security best practices.</abstract>
                <slug>fsl2025-109-no-more-copy-and-paste-how-to-avoid-ai-dependency-as-a-junior-developer</slug>
                <track>Drupal Day</track>
                
                <persons>
                    <person id='57'>Wendy Baltodano</person>
                </persons>
                <language>en</language>
                <description>While Artificial Intelligence (AI) tools can be incredibly powerful, over-relying on them can hinder your learning process, especially as a junior developer.  In this session, we will explore the potential downsides of leaning too heavily on AI, including:

* The impact on active learning: How overusing AI can inhibit the development of debugging skills, problem-solving abilities, and critical thinking.
* Building healthy workflows: Learn the benefits of first producing your own solution and then using AI as a second set of eyes to refine your approach.
* Ethical and security risks: Understand the dangers of exposing sensitive code, API keys, and the need for anonymizing data when working with AI tools.
* The importance of soft skills: AI cannot replace technical communication, interpretation of requirements, or collaboration&#8212;skills crucial to a developer&apos;s success in a team environment.

By the end of the session, you will have a better understanding of how to balance AI tools with personal growth and security best practices.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/MCLDTM/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/MCLDTM/feedback/</feedback_url>
            </event>
            <event guid='091f4d3f-6103-52e8-bdf7-f101e3ad37bd' id='108'>
                <room>B032</room>
                <title>AI-Assisted development for Drupal</title>
                <subtitle></subtitle>
                <type>Presentation (long)</type>
                <date>2025-10-03T14:00:00+01:00</date>
                <start>14:00</start>
                <duration>01:00</duration>
                <abstract>The session will feature a live demo, showcasing AI tools in action and how they can be integrated into your daily Drupal development workflow.</abstract>
                <slug>fsl2025-108-ai-assisted-development-for-drupal</slug>
                <track>Drupal Day</track>
                
                <persons>
                    <person id='56'>Mauricio Dinarte</person>
                </persons>
                <language>en</language>
                <description>After more than a decade developing for Drupal, I decided to explore how Artificial Intelligence (AI) could streamline and enhance the coding process. In this session, I will share how AI can become a powerful tool for Drupal developers. I will discuss:

* Tips for crafting effective prompts to generate high-quality code.
* How to guide AI-tools back on track when they deviate from Drupal best practices.
* Managing expectations and understanding the strengths and limitations of AI in assisting with development tasks.

The session will feature a live demo, showcasing AI tools in action and how they can be integrated into your daily Drupal development workflow.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/7JUMPL/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/7JUMPL/feedback/</feedback_url>
            </event>
            <event guid='3ed11761-8f7c-583c-b5c3-b8390a081c48' id='115'>
                <room>B032</room>
                <title>Understanding the Drupal AI initiative</title>
                <subtitle></subtitle>
                <type>Presentation (long)</type>
                <date>2025-10-03T15:00:00+01:00</date>
                <start>15:00</start>
                <duration>01:00</duration>
                <abstract>This session talks about what is happening in the Drupal AI initiative, it shares stories on how the initiative was created, how it is evolving and how it can shape the future of Drupal.</abstract>
                <slug>fsl2025-115-understanding-the-drupal-ai-initiative</slug>
                <track>Drupal Day</track>
                
                <persons>
                    <person id='60'>Dominique</person>
                </persons>
                <language>en</language>
                <description>This session talks about what is happening in the Drupal AI initiative, it shares stories on how the initiative was created, how it is evolving and how it can shape the future of Drupal. The goals are to get as many individuals on board with the Drupal AI initiative. The key take aways are: How is Drupal AI shaping the future of Drupal, Why should you be part of it and How can you help.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/TLFHDG/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/TLFHDG/feedback/</feedback_url>
            </event>
            <event guid='c91e04a6-3acf-5650-9eb9-4a1c91de9b85' id='117'>
                <room>B032</room>
                <title>Ignorance as Architecture</title>
                <subtitle></subtitle>
                <type>Presentation (long)</type>
                <date>2025-10-03T16:30:00+01:00</date>
                <start>16:30</start>
                <duration>00:30</duration>
                <abstract>We are frequently tempted to design our systems&apos; architecture as an expression of the software _we think_ we are going to build. Reality rarely cooperates, though.

Perhaps a better pattern might be to admit to - and enshrine - our ignorance of what we are actually going to build in our architecture, avoiding excessive coupling not only in components, but in our **assumptions**.</abstract>
                <slug>fsl2025-117-ignorance-as-architecture</slug>
                <track>Drupal Day</track>
                
                <persons>
                    <person id='62'>Manuel Gomes</person>
                </persons>
                <language>en</language>
                <description>We are frequently tempted to design our systems&apos; architecture as an expression of the software _we think_ we are going to build. Reality rarely cooperates, though.

Perhaps a better pattern might be to admit to - and enshrine - our ignorance of what we are actually going to build in our architecture, avoiding excessive coupling not only in components, but in our **assumptions**.

1. Intro - Thesis: instead of pretending certainty, treat **ignorance** as a **first-class design constraint**. 
2. The Illusion of Certainty (and the cost of premature certainty)
3. Ignorance as a Design Primitive - not incompetence, but *honest admission of what we don&#8217;t (and can&#8217;t) know yet
4. Patterns of Designing with Ignorance
5. Anti-Patterns
6. Cultural Practices that Support Ignorance
7. Audience Interaction (tell us your story of premature certainty)
8. Closing: Architectures are frameworks for discovery, not monuments to foresight.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/WW87JZ/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/WW87JZ/feedback/</feedback_url>
            </event>
            <event guid='aebcb568-d11e-5201-939a-0b15ed344a7d' id='107'>
                <room>B032</room>
                <title>Unificando a IA no Drupal com LiteLLM: controlo de custos e flexibilidade de n&#237;vel empresarial</title>
                <subtitle></subtitle>
                <type>Presentation (long)</type>
                <date>2025-10-03T17:00:00+01:00</date>
                <start>17:00</start>
                <duration>00:30</duration>
                <abstract>Os participantes aprender&#227;o a implementar o LiteLLM para solu&#231;&#245;es de IA mais inteligentes, mais resilientes e econ&#244;micas no Drupal.</abstract>
                <slug>fsl2025-107-unificando-a-ia-no-drupal-com-litellm-controlo-de-custos-e-flexibilidade-de-nivel-empresarial</slug>
                <track>Drupal Day</track>
                
                <persons>
                    <person id='55'>Ricardo Amaro</person>
                </persons>
                <language>pt-pt</language>
                <description>&#192; medida que o Drupal solidifica o seu papel como um sistema de gest&#227;o de conte&#250;do que prioriza a IA, as organiza&#231;&#245;es enfrentam desafios crescentes na gest&#227;o de diversos modelos de linguagem grande (LLMs). Esta sess&#227;o apresenta o&#160;LiteLLM, uma gateway de IA de c&#243;digo aberto, como uma solu&#231;&#227;o estrat&#233;gica para o Drupal.

O LiteLLM resolve problemas cr&#237;ticos ao:&#160;Normaliza&#231;&#227;o de APIs LLM:&#160;Permite que o Drupal chame mais de&#160;100+ LLMs usando o formato da OpenAI, simplificando a integra&#231;&#227;o e abstraindo complexidades espec&#237;ficas de cada provedor. O m&#243;dulo&#160;ai_provider_litellm&#160;integra diretamente o Drupal com o LiteLLM.

- Gest&#227;o de Custos e Observabilidade: O LiteLLM ajuda a&#160;identificar gastos e definir or&#231;amentos por projeto, oferecendo governan&#231;a essencial para a ado&#231;&#227;o de IA em larga escala entre departamentos.
- Confiabilidade: Fornece&#160;l&#243;gica de repeti&#231;&#227;o e fallback em v&#225;rias implanta&#231;&#245;es&#160;(por exemplo, Azure/OpenAI), garantindo opera&#231;&#227;o cont&#237;nua.
- Evita a depend&#234;ncia de fornecedores: Oferece a flexibilidade de alternar facilmente entre diferentes LLMs, incluindo modelos locais e de c&#243;digo aberto, alinhando-se com os valores de c&#243;digo aberto do Drupal.
- Abordaremos tamb&#233;m o&#160;OpenAI Provider&#160;o&#160;Anthropic Provider, ou o Drupal AI module, que suporta v&#225;rios LLMs e estruturas de agentes. O LiteLLM complementa estes m&#243;dulos, centralizando o acesso &#224; API.

Comparado ao&#160;OpenRouter, ambos adotam o padr&#227;o&#160;OpenAI API&#160;para acesso ao modelo. No entanto, a natureza de c&#243;digo aberto do LiteLLM, juntamente com seu forte foco no n&#237;vel empresarial, controlo de custos e recursos avan&#231;ados de failover, torna-o particularmente robusto para implanta&#231;&#245;es de IA controladas e em grande escala no Drupal.

Os participantes aprender&#227;o a implementar o LiteLLM para solu&#231;&#245;es de IA mais inteligentes, mais resilientes e econ&#243;micas no Drupal.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/ULQZRV/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/ULQZRV/feedback/</feedback_url>
            </event>
            <event guid='fb3b04e5-de60-5d81-b6ad-58c6056c2074' id='119'>
                <room>B032</room>
                <title>Closing DrupalDay</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-03T17:30:00+01:00</date>
                <start>17:30</start>
                <duration>00:10</duration>
                <abstract>Closing DrupalDay</abstract>
                <slug>fsl2025-119-closing-drupalday</slug>
                <track>Drupal Day</track>
                
                <persons>
                    
                </persons>
                <language>en</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/K8VKVM/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/K8VKVM/feedback/</feedback_url>
            </event>
            
        </room>
        <room name='B215' guid='f466e6ab-9e2c-587a-9bb6-02788af78d95'>
            <event guid='577ea0de-ba8a-5590-9437-48f9c255e610' id='118'>
                <room>B215</room>
                <title>Drupal for Developers</title>
                <subtitle></subtitle>
                <type>Workshop (regular) (&lt;2h)</type>
                <date>2025-10-03T11:00:00+01:00</date>
                <start>11:00</start>
                <duration>01:30</duration>
                <abstract>Breve forma&#231;&#227;o com conceitos essenciais para desenvolvimento em Drupal.</abstract>
                <slug>fsl2025-118-drupal-for-developers</slug>
                <track>Drupal Day - Workshops</track>
                
                <persons>
                    <person id='61'>Ricardo Marcelino</person>
                </persons>
                <language>pt-pt</language>
                <description>Breve forma&#231;&#227;o com conceitos esseciais para desenvolvimento em Drupal.
- Stack tecnol&#243;gio
- Ferramentas de desenvolvimento e IDEs
- Arquitetura Drupal Core
- Cria&#231;&#227;o de m&#243;dulos e temas personalizados
- Contribui&#231;&#245;es para a comunidade
- Desenvolvimento com AI
- Deployments, seguran&#231;a e desempenho.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/NVZT7Z/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/NVZT7Z/feedback/</feedback_url>
            </event>
            <event guid='a7602514-7576-54bb-8986-0aaaf1b39141' id='113'>
                <room>B215</room>
                <title>Hands-on Drupal CMS e AI</title>
                <subtitle></subtitle>
                <type>Workshop (long) (&lt;3h)</type>
                <date>2025-10-03T14:00:00+01:00</date>
                <start>14:00</start>
                <duration>02:00</duration>
                <abstract>Neste hands-on, vamos p&#244;r as m&#227;os na massa: configurar o site, adicionar funcionalidades, criar conte&#250;dos e descobrir como a intelig&#234;ncia artificial pode ser uma grande aliada no processo.</abstract>
                <slug>fsl2025-113-hands-on-drupal-cms-e-ai</slug>
                <track>Drupal Day - Workshops</track>
                
                <persons>
                    <person id='59'>Filipe Pereira</person><person id='8'>Ant&#243;nio Arag&#227;o</person>
                </persons>
                <language>pt-pt</language>
                <description>O Drupal CMS &#233; uma forma pr&#225;tica e poderosa de criar websites, mesmo sem saber programar. Baseado no Drupal Core, foi pensado para equipas de marketing, gestores de conte&#250;dos e site builders. J&#225; vem com ferramentas para gerir media, otimizar o SEO, fazer pesquisas, atualizar o site automaticamente, integrar IA... e muito mais.

Neste hands-on, vamos p&#244;r as m&#227;os na massa: configurar o site, adicionar funcionalidades, criar conte&#250;dos e descobrir como a intelig&#234;ncia artificial pode ser uma grande aliada no processo.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/WGLFSA/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/WGLFSA/feedback/</feedback_url>
            </event>
            
        </room>
        
    </day>
    <day index='2' date='2025-10-04' start='2025-10-04T04:00:00+01:00' end='2025-10-05T03:59:00+01:00'>
        <room name='B001' guid='f9e23884-70c8-5d4c-ae2a-0439872abd46'>
            <event guid='d2e185f0-e1af-588a-926c-27057ee4f57a' id='98'>
                <room>B001</room>
                <title>Sess&#227;o Abertura - S&#225;bado</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-04T10:00:00+01:00</date>
                <start>10:00</start>
                <duration>00:30</duration>
                <abstract>Boas vindas &#224; Festa do Software Livre</abstract>
                <slug>fsl2025-98-sessao-abertura-sabado</slug>
                <track>non-technical</track>
                
                <persons>
                    
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/RUJBAT/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/RUJBAT/feedback/</feedback_url>
            </event>
            <event guid='f8b10698-ec0d-5557-bd4d-ea46ee2e17f3' id='51'>
                <room>B001</room>
                <title>Introdu&#231;&#227;o ao NixOS</title>
                <subtitle></subtitle>
                <type>Presentation (long)</type>
                <date>2025-10-04T10:30:00+01:00</date>
                <start>10:30</start>
                <duration>01:00</duration>
                <abstract>O que distingue o NixOS de todas as outras distribui&#231;&#245;es?</abstract>
                <slug>fsl2025-51-introducao-ao-nixos</slug>
                <track>tech-easy</track>
                
                <persons>
                    <person id='8'>Ant&#243;nio Arag&#227;o</person>
                </persons>
                <language>pt-pt</language>
                <description>Porqu&#234; outra distribui&#231;&#227;o Linux? O que distingue o NixOS de todas as outras distribui&#231;&#245;es? Quem o usa, e para qu&#234;?

Estas e outras quest&#245;es ser&#227;o abordadas, por isso se est&#225;s curioso sobre este sistema operativo.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/GJCQZA/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/GJCQZA/feedback/</feedback_url>
            </event>
            <event guid='91030745-ca62-531c-b01e-0871b18779e9' id='121'>
                <room>B001</room>
                <title>GB Studio, it&apos;s community and market.</title>
                <subtitle></subtitle>
                <type>Presentation (long)</type>
                <date>2025-10-04T11:30:00+01:00</date>
                <start>11:30</start>
                <duration>01:00</duration>
                <abstract>GB Studio a game engine for the Game Boy hand held console: creating, publishing and the community.</abstract>
                <slug>fsl2025-121-gb-studio-it-s-community-and-market</slug>
                <track>non-technical</track>
                <logo>/media/fsl2025/submissions/XZRXBR/icon_FDDX9en.png</logo>
                <persons>
                    <person id='63'>Philip AKA Bad Dad</person>
                </persons>
                <language>en</language>
                <description>This talk aims to inspire game creators to try their hand using &lt;b&gt;GB studio&lt;/B&gt;. It will provide an all round introduction, focusing on the online community and culture and possibilities of the software.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/XZRXBR/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/XZRXBR/feedback/</feedback_url>
            </event>
            <event guid='0b4b6c7f-1f19-528d-b2a0-2ff76349ab0e' id='82'>
                <room>B001</room>
                <title>Entre cultura e tecnologia: o trabalho da Wikimedia Portugal</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-04T14:00:00+01:00</date>
                <start>14:00</start>
                <duration>00:30</duration>
                <abstract>A Wikimedia Portugal &#233; a associa&#231;&#227;o que apoia e promove os projetos Wikimedia em territ&#243;rio nacional, como a Wikip&#233;dia, o Wikimedia Commons e o Wikidata. Desde a sua funda&#231;&#227;o, tem desenvolvido atividades ligadas &#224; divulga&#231;&#227;o do conhecimento livre em portugu&#234;s, ao trabalho com institui&#231;&#245;es culturais (GLAM), &#224; educa&#231;&#227;o e &#224; ci&#234;ncia aberta, sempre com foco na comunidade de volunt&#225;rios. Nesta apresenta&#231;&#227;o ser&#225; feita uma viagem pela hist&#243;ria da Wikimedia Portugal, mostrando os principais projetos realizados, o impacto alcan&#231;ado e os desafios futuros para refor&#231;ar o acesso livre &#224; informa&#231;&#227;o e &#224; cultura.</abstract>
                <slug>fsl2025-82-entre-cultura-e-tecnologia-o-trabalho-da-wikimedia-portugal</slug>
                <track>non-technical</track>
                <logo>/media/fsl2025/submissions/XJMUE9/Wikimedia_Portugal_black.svg_FmXmfew.png</logo>
                <persons>
                    <person id='28'>Andr&#233; Barbosa</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/XJMUE9/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/XJMUE9/feedback/</feedback_url>
            </event>
            <event guid='80176033-ba85-5089-9cbd-a4af71a84d5e' id='15'>
                <room>B001</room>
                <title>Porqu&#234; Debian</title>
                <subtitle></subtitle>
                <type>Presentation (long)</type>
                <date>2025-10-04T14:30:00+01:00</date>
                <start>14:30</start>
                <duration>01:00</duration>
                <abstract>O meu percurso inicial com Un*x/Linux, Free
Software e porqu&#234; Debian.</abstract>
                <slug>fsl2025-15-porque-debian</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='11'>Jose Manuel Calhariz</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/BHXJ9K/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/BHXJ9K/feedback/</feedback_url>
            </event>
            <event guid='ab27c26d-a392-5027-a968-4084b33c27f6' id='37'>
                <room>B001</room>
                <title>Controlo de Motor/Ebike usando VESC Open Source</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-04T15:30:00+01:00</date>
                <start>15:30</start>
                <duration>00:30</duration>
                <abstract>O VESC, sigla para Vedder Electronic Speed Controller, &#233; um projeto de c&#243;digo aberto focado em controladores eletr&#244;nicos de velocidade (ESC) para motores el&#233;tricos. Ele foi criado por Benjamin Vedder.
Este projeto open source &#233; relativamente popular devido a integrar o desenvolvimento todo de Hardware, software e firmware no mesmo projeto, possibilitando a comunidade de contribuir com melhorias, adaptar o projeto para novas aplica&#231;&#245;es e criar suas pr&#243;prias vers&#245;es de hardware e software, o que impulsiona a inova&#231;&#227;o e o desenvolvimento cont&#237;nuo.</abstract>
                <slug>fsl2025-37-controlo-de-motor-ebike-usando-vesc-open-source</slug>
                <track>tech-easy</track>
                <logo>/media/fsl2025/submissions/YADKVX/OIP-3519226516_J8BDdWB.jpg</logo>
                <persons>
                    <person id='26'>Joao Gabriel Pina Batista</person>
                </persons>
                <language>pt-pt</language>
                <description>Junte-se a n&#243;s para uma apresenta&#231;&#227;o detalhada sobre o VESC (Vedder Electronic Speed Controller), um projeto de controlo eletr&#243;nico de velocidade (ESC) de c&#243;digo aberto. O VESC &#233; amplamente utilizado em diversas aplica&#231;&#245;es, como ve&#237;culos el&#233;tricos compactos( bicicletas, skate, trotinetes, karts, pequenos carros, avi&#245;es) e rob&#243;tica, devido &#224; sua arquitetura flex&#237;vel e par&#226;metros configur&#225;veis.

Nesta apresenta&#231;&#227;o, analisaremos os componentes fundamentais do projeto: o hardware projetado para eletr&#243;nica de pot&#234;ncia, o firmware que executa os algoritmos de controlo e o VESC Tool, a interface de software para configura&#231;&#227;o e diagn&#243;stico. Ser&#227;o abordados os princ&#237;pios de funcionamento dos modos de controlo, incluindo o FOC (Field Oriented Control), e as suas implica&#231;&#245;es no desempenho e efici&#234;ncia.

Iremos tamb&#233;m demonstrar o poder do VESC Tool, a aplica&#231;&#227;o que te permite configurar cada aspeto do teu sistema, ajustar limites de corrente, e monitorizar dados de desempenho em tempo real.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/YADKVX/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/YADKVX/feedback/</feedback_url>
            </event>
            <event guid='5736d27e-d301-5da5-829d-f12d44912323' id='103'>
                <room>B001</room>
                <title>Comunidades &#224; conversa - S&#225;bado</title>
                <subtitle></subtitle>
                <type>Presentation (long)</type>
                <date>2025-10-04T16:30:00+01:00</date>
                <start>16:30</start>
                <duration>01:00</duration>
                <abstract>V&#225;rias comunidades, &#224; conversa em estilo &quot;mesa redonda&quot;</abstract>
                <slug>fsl2025-103-comunidades-a-conversa-sabado</slug>
                <track>non-technical</track>
                
                <persons>
                    
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/39G9EN/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/39G9EN/feedback/</feedback_url>
            </event>
            
        </room>
        <room name='B002' guid='2fd5d1c9-6c30-561d-85f8-02fd8321503c'>
            <event guid='451c72ef-1c6d-568a-8cf2-e030bd48ff32' id='30'>
                <room>B002</room>
                <title>Digital Sovereignty in Remote Collaboration: an Overview of Nextcloud</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-04T10:30:00+01:00</date>
                <start>10:30</start>
                <duration>00:30</duration>
                <abstract>In this talk I&#8217;ll provide an overview of Nextcloud, the leading open-source collaboration platform, as an alternative to mainstream services created by large US-based corporations.

We will not only expose the platform features, but we will also explain the options to get your own Nextcloud instance up and running, assess how a decentralized and interoperable service such as Nextcloud makes the whole ecosystem more resilient, mention the legal aspects related to the GDPR and the more recent Digital Services Act and Digital Markets Act and, finally, speak about a large-scale case study in which I was directly involved in an early-phase of the project.</abstract>
                <slug>fsl2025-30-digital-sovereignty-in-remote-collaboration-an-overview-of-nextcloud</slug>
                <track>non-technical</track>
                <logo>/media/fsl2025/submissions/BFKV3B/DSCF3266_h3RlqrB.jpg</logo>
                <persons>
                    <person id='15'>Pietro Marini</person>
                </persons>
                <language>en</language>
                <description>In an increasingly digital society, individuals and organizations of any kind have to take many decisions on which tools and services to use to make their life easier, more fun and productive. For those who just want something that works out-of-the-box, mainstream products or cloud services mainly developed by large US-based corporations are the go-to, no-brainer choice. But if we widen our view to take into account long-term aspects and implications of our decisions, difficult-to-answer questions start to pop-up: where is the data going to be stored? Is the provider going to use my data for goals that are not directly related to provide the service that I&#8217;m subscribing to? What if I change my mind in the future and want to switch to a different provider?  Does the provider comply with the local privacy and security protection legislation?

From laptops to home routers, from servers to smartphone, from operating systems to mobile and web applications, from social networks to chat applications..  while the digital tools and services mentioned above cover an incredibly vast domain, in this talk we will focus on Nextcloud, an open-source collaboration platform that can be deployed anywhere, let the user directly control his data and offers advanced features such as documents management and synchronization on all the devices, chat, videoconferencing , productivity apps and an AI assistant, that can also be deployed locally.

We will not only expose the platform features, but we will also explain the options to get your own Nextcloud instance up and running, assess how a decentralized and interoperable service such as Nextcloud makes the whole ecosystem more resilient, mention the legal aspects related to the GDPR and the more recent Digital Services Act and Digital Markets Act and, finally, speak about a large-scale case study in which I was directly involved in an early-phase of the project.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/BFKV3B/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/BFKV3B/feedback/</feedback_url>
            </event>
            <event guid='ea12fbd3-e0ea-5d38-9d24-9653f0f09898' id='127'>
                <room>B002</room>
                <title>Securing +400 Open Source Pipelines Against the Shai-Hulud NPM Worm</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-04T11:00:00+01:00</date>
                <start>11:00</start>
                <duration>00:30</duration>
                <abstract>##  Open-source supply chain threats

The open source ecosystem faces escalating supply chain threats, exemplified by the Shai-Hulud worm, a novel, self-replicating malware targeting npm maintainer credentials. The worm weaponized the trust inherent in open source, using malicious post-install scripts to steal credentials and automatically spread, threatening CI environments like Acquia&#8217;s, which manages +400 internal open source Jenkins jobs. This raised a critical question: how can an organization built on free software principles contain a threat that weaponizes the very freedom to execute code? Our preparedness was rooted in the Four Freedoms. By leveraging the freedom to study and modify, we implemented a robust defense centered on disabling the automatic execution of package installation scripts, turning open source values into our most effective shield.

### Key Takeaways

- Treat the Four Freedoms as a practical security framework.
- Disable automatic package installation scripts by default in CI/CD.
- Leverage community intelligence to accelerate incident response.
- Implement global policy controls for open source dependency consumption.
- Rotate all exposed CI/CD secrets immediately after an incident.

### Target Audience Relevance

This session offers a candid playbook for minimizing the blast radius of supply chain threats. DevSecOps professionals and developers will learn specific policy controls for hardening pipelines and safely leveraging open source freedoms, gaining actionable strategies to protect the software they build and depend upon daily.</abstract>
                <slug>fsl2025-127-securing-400-open-source-pipelines-against-the-shai-hulud-npm-worm</slug>
                <track>non-technical</track>
                <logo>/media/fsl2025/submissions/QAHFQG/Untitled_ZIIBvKS.jpeg</logo>
                <persons>
                    <person id='67'>Ricardo Amaro</person>
                </persons>
                <language>en</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/QAHFQG/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/QAHFQG/feedback/</feedback_url>
            </event>
            <event guid='0fd7df2a-12eb-5cfd-a190-06aa1c49aef4' id='8'>
                <room>B002</room>
                <title>An user experience using Tor</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-04T11:30:00+01:00</date>
                <start>11:30</start>
                <duration>00:30</duration>
                <abstract>To use the Tor network or not isn&apos;t only question of privacy. You can gain privacy (but not necessarily) and you will lose speed, accessibility and functionality. This presentation will show what you will lose.</abstract>
                <slug>fsl2025-8-an-user-experience-using-tor</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='7'>pedro.frazao</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/RRXU8F/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/RRXU8F/feedback/</feedback_url>
            </event>
            <event guid='0b0fff7d-6dd4-5ab4-be05-e12e2547774a' id='38'>
                <room>B002</room>
                <title>FSL Streaming box - uma solu&#231;&#227;o de baixo custo para live streaming</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-04T12:00:00+01:00</date>
                <start>12:00</start>
                <duration>00:30</duration>
                <abstract>Uma solu&#231;&#227;o completa e de baixo custo, para poder gravar uma confer&#234;ncia e fazer live streaming.</abstract>
                <slug>fsl2025-38-fsl-streaming-box-uma-solucao-de-baixo-custo-para-live-streaming</slug>
                <track>tech-easy</track>
                
                <persons>
                    <person id='2'>Tiago Carreira</person>
                </persons>
                <language>pt-pt</language>
                <description>Ser&#225; poss&#237;vel entregar um produto simples e intuitivo, chave na m&#227;o e escal&#225;vel, para poder ter streaming numa confer&#234;ncia com v&#225;rias pistas em paralelo?
Quanto custa uma solu&#231;&#227;o m&#237;nima vi&#225;vel, que inclui o computador para streaming, apresenta&#231;&#227;o, c&#226;maras, microfones, etc...?
Ser&#225; necess&#225;rio ter um t&#233;cnico por cada sala?</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/VPLDWU/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/VPLDWU/feedback/</feedback_url>
            </event>
            <event guid='3269ea35-69a9-5e23-b7f7-685a397acd4a' id='129'>
                <room>B002</room>
                <title>Lightning Talks 3</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-04T14:00:00+01:00</date>
                <start>14:00</start>
                <duration>00:30</duration>
                <abstract>Algumas apresenta&#231;&#245;es:
-  &#8220;Uma Vis&#227;o Geral da Open Geospatial Foundation (OSGeo)&#8221; &#8211; Joana Simoes 
-  &#8220;Why I continue to love e-mail&#8221; &#8211; pedro.frazao 
-  &#8220;Youth Hacking 4 Freedom&#8221; &#8211; Dario Presutti 
-  &#8220;Centro Linux - deixa-te infectar por esta ideia&#8221; &#8211; Diogo Constantino 
-  &#8220;Love at First Sight: 5 Minutes with Filament PHP&#8221; &#8211; Ana Lisboa</abstract>
                <slug>fsl2025-129-lightning-talks-3</slug>
                <track>Lightning Talks</track>
                
                <persons>
                    <person id='13'>Joana Simoes</person><person id='7'>pedro.frazao</person><person id='5'>Diogo Constantino</person><person id='65'>Ana Lisboa</person><person id='10'>Dario Presutti</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/NUMFRN/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/NUMFRN/feedback/</feedback_url>
            </event>
            <event guid='60c5fec9-c6a7-5870-96d9-0a7c44310d01' id='88'>
                <room>B002</room>
                <title>Wikidata: Dados livres + Software livre</title>
                <subtitle></subtitle>
                <type>Workshop (small)</type>
                <date>2025-10-04T14:30:00+01:00</date>
                <start>14:30</start>
                <duration>01:00</duration>
                <abstract>O Wikidata &#233; uma base de conhecimento colaborativa e multilingue, criada pela Funda&#231;&#227;o Wikimedia, que disponibiliza dados estruturados sob licen&#231;a CC0 &#8212; totalmente livres para uso, modifica&#231;&#227;o e partilha. &#201; constru&#237;do com software livre (MediaWiki e Wikibase), permitindo que qualquer pessoa instale, adapte e contribua para o seu desenvolvimento.

Por ser desenvolvido com software livre, licen&#231;as abertas e padr&#245;es intemper&#225;veis, o Wikidata n&#227;o s&#243; garante o acesso e a reutiliza&#231;&#227;o de informa&#231;&#227;o de forma transparente, mas tamb&#233;m permite a cria&#231;&#227;o de ferramentas, aplica&#231;&#245;es e visualiza&#231;&#245;es que exploram estes dados. Esta combina&#231;&#227;o potencia a inova&#231;&#227;o em ci&#234;ncia, educa&#231;&#227;o e cultura, promovendo um ecossistema digital partilhado, transparente e adapt&#225;vel &#224;s necessidades da comunidade.

Neste pequeno workshop, vamos conhecer o ecossistema do Wikidata, explorando a sua estrutura de dados, a API e algumas das ferramentas constru&#237;das sobre ele, lan&#231;ando ideias e desafios de desenvolvimento para quem tiver interesse em envolver-se neste ecossistema.</abstract>
                <slug>fsl2025-88-wikidata-dados-livres-software-livre</slug>
                <track>workshop</track>
                <logo>/media/fsl2025/submissions/PBCDAU/wikidatawiki_2Z28FkE.svg</logo>
                <persons>
                    <person id='28'>Andr&#233; Barbosa</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/PBCDAU/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/PBCDAU/feedback/</feedback_url>
            </event>
            <event guid='e4ee78c6-d62d-5b70-9ffc-5f9cda443dd8' id='16'>
                <room>B002</room>
                <title>Why Regulating Interoperability is key for Free Software?</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-04T15:30:00+01:00</date>
                <start>15:30</start>
                <duration>00:30</duration>
                <abstract>Interoperability cannot be established automatically sometimes. Think about proprietary systems denying Free Software developers access to features and functionalities. Such limitations can escalate to such a proportion affecting whole digital markets. Latest legislation in the EU has used interoperability as a regulatory tool, setting strict obligations to big tech, like Apple and Google. The FSFE has participated in several regulatory procedures to defend and promote Free Software developers, fighting for better interoperability policies. This talk will illustrate a recent victory achieved in a regulatory procedure initiated by the Commission against Apple, opening up iOS and iPadOS to interoperability.</abstract>
                <slug>fsl2025-16-why-regulating-interoperability-is-key-for-free-software</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='12'>Lucas Lasota</person>
                </persons>
                <language>en</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/Z9WYSX/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/Z9WYSX/feedback/</feedback_url>
            </event>
            <event guid='f35b3bf4-feda-5b14-aec7-699fb499d88b' id='72'>
                <room>B002</room>
                <title>Mergin Maps: uma plataforma de c&#243;digo aberto baseada no QGIS</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-04T16:30:00+01:00</date>
                <start>16:30</start>
                <duration>00:30</duration>
                <abstract>Mergin Maps simplifica a coleta de dados em campo, oferecendo uma plataforma de c&#243;digo aberto constru&#237;da sobre o poder e a familiaridade do QGIS. Capture, compartilhe e publique seus dados geoespaciais de forma integrada com aplicativos m&#243;veis intuitivos e ferramentas web robustas.

O Mergin Maps (MM) possui os seguintes componentes:
- Desktop: QGIS para configurar e desenhar seu levantamento de campo
- Plugin QGIS MM: para enviar/baixar seus dados do/para o servi&#231;o em nuvem (servidor Mergin Maps)
- Mergin Maps mobile: um aplicativo baseado no QGIS com ferramenta de sincroniza&#231;&#227;o que permite abrir seu projeto QGIS e editar/coletar dados em campo
- Servidor Mergin Maps: um servi&#231;o que permite armazenar e sincronizar os dados entre o QGIS e o aplicativo m&#243;vel

H&#225; tamb&#233;m outras ferramentas e APIs dispon&#237;veis para lidar com a transfer&#234;ncia de dados de forma program&#225;tica. Para a lista completa, veja:
https://github.com/MerginMaps</abstract>
                <slug>fsl2025-72-mergin-maps-uma-plataforma-de-codigo-aberto-baseada-no-qgis</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='37'>Vitor Vieira</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/HN77SK/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/HN77SK/feedback/</feedback_url>
            </event>
            <event guid='5b184172-0384-5492-946a-17a972a23c4a' id='130'>
                <room>B002</room>
                <title>Lightning Talks 4</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-04T17:00:00+01:00</date>
                <start>17:00</start>
                <duration>00:30</duration>
                <abstract>- &#8220;O meu workflow para a web&#8221; &#8211; Diogo Constantino
- &#8220;SRL - Saturn Ring Library&#8221; &#8211; Jaerder Sousa
- &#8220;O que &#233; o ECTL&#8221; &#8211; Ant&#243;nio Arag&#227;o
- &#8220;Levar o melhor do Software Livre a audi&#234;ncias maiores&#8221; &#8211; Diogo Constantino</abstract>
                <slug>fsl2025-130-lightning-talks-4</slug>
                <track>Lightning Talks</track>
                
                <persons>
                    <person id='5'>Diogo Constantino</person><person id='22'>Jaerder Sousa</person><person id='8'>Ant&#243;nio Arag&#227;o</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/MHGXMQ/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/MHGXMQ/feedback/</feedback_url>
            </event>
            <event guid='67b41098-61d0-5079-9215-c12ff4d9c978' id='40'>
                <room>B002</room>
                <title>Sess&#227;o Encerramento</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-04T17:30:00+01:00</date>
                <start>17:30</start>
                <duration>00:15</duration>
                <abstract>Eis que chegamos ao final de mais uma edi&#231;&#227;o da Festa do Software Livre</abstract>
                <slug>fsl2025-40-sessao-encerramento</slug>
                <track>non-technical</track>
                <logo>/media/fsl2025/submissions/QUGJ3M/logo_cores_JJMFHOr.svg</logo>
                <persons>
                    
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/QUGJ3M/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/QUGJ3M/feedback/</feedback_url>
            </event>
            <event guid='47eac227-2c12-558d-810c-27467bde48c0' id='105'>
                <room>B002</room>
                <title>Assembleia das Comunidades (privado)</title>
                <subtitle></subtitle>
                <type>Presentation (long)</type>
                <date>2025-10-04T17:45:00+01:00</date>
                <start>17:45</start>
                <duration>00:45</duration>
                <abstract>Espa&#231;o fechado para as comunidades falarem entre si.</abstract>
                <slug>fsl2025-105-assembleia-das-comunidades-privado</slug>
                <track>non-technical</track>
                
                <persons>
                    
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/UC7QGK/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/UC7QGK/feedback/</feedback_url>
            </event>
            
        </room>
        <room name='B003' guid='745c6458-0aac-5e4f-9516-5b164cddc874'>
            <event guid='2a5c437b-08f0-5377-b187-f931191a14c3' id='100'>
                <room>B003</room>
                <title>Entrela&#231;ando softwares livres, cultura hacker e educa&#231;&#245;es</title>
                <subtitle></subtitle>
                <type>Presentation (long)</type>
                <date>2025-10-04T10:30:00+01:00</date>
                <start>10:30</start>
                <duration>01:00</duration>
                <abstract>Nessa apresenta&#231;&#227;o vamos partilhar um percurso de a&#231;&#245;es e pesquisas que tem sido desenvolvidas no Brasil ao longo de 20 anos envolvendo softwares livres, cultura hacker e educa&#231;&#245;es emancipadoras. Projetos de protagonismo juvenil pelas tecnologias livres, educa&#231;&#227;o hacker em escolas e mais recentemente, a prototipa&#231;&#227;o colaborativa de infraestrutura federada e livre, s&#227;o alguns exemplos de a&#231;&#245;es que se articulam em uma rede de ativistas, pesquisadores e institui&#231;&#245;es.</abstract>
                <slug>fsl2025-100-entrelacando-softwares-livres-cultura-hacker-e-educacoes</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='53'>Alexandre Garcia Aguado</person>
                </persons>
                <language>pt-pt</language>
                <description>Nesta apresenta&#231;&#227;o conversaremos sobre um caminho de pesquisa e a&#231;&#227;o quem vem amadurecendo e
ganhando novos cap&#237;tulos nos &#250;ltimos meses. Entre 2014 e 2016, o projeto Jovem Hacker, realizado
em m&#250;ltiplas edi&#231;&#245;es no estado de S&#227;o Paulo (Brasil) buscou contribuir para o protagonismo juvenil
atrav&#233;s das tecnologias (Amiel et al., 2015). De 2017 &#224; 2023, o projeto Conex&#227;o Escola-Mundo:pr&#225;ticas inovadoras para a forma&#231;&#227;o cidad&#227;, integrou-se em duas escolas brasileiras (em Salvador-
BA e Florian&#243;polis-SC), propondo junto aos educadores, pesquisadores e estudantes, a experi&#234;ncia
da educa&#231;&#227;o em direitos humanos na perspectiva hacker, ou seja, estruturando-se em elementos
como curiosidade, criatividade, partilha aberta, constru&#231;&#227;o colaborativa, postura cr&#237;tica e outras
caracter&#237;sticas da rela&#231;&#227;o sociodigital que as comunidades hacker apresentam (Pretto; Lapa, 2024). Nesta pesquisa que contou com importante aprofundamento no ecossistema educativo de comunidades hacker em todos continentes, foi poss&#237;vel compreender elementos da educa&#231;&#227;o hacker e como suas experi&#234;ncias contribuem para o empoderamento de pessoas e comunidades.
Em um momento global onde a tecnocultura est&#225; ainda mais centrada no consumo de mercadorias digitais e o desenvolvimento de tecnologias livres e comunit&#225;rias tem se tornado um desafio ainda maior, temos proposto a protipa&#231;&#227;o de infraestruturas federadas e livres como forma de constru&#231;&#227;o da soberania digital de nossos pa&#237;ses combinada com a articula&#231;&#227;o transnacional que os protocolos federados possibilitam. Essa apresenta&#231;&#227;o &#233; ao mesmo tempo uma partilha de um percurso de aproximadamente 20 anos e um convite para estreitarmos la&#231;os de a&#231;&#245;es, pesquisas, acolhimento e coconstru&#231;&#227;o de futuros sociodigitais mais comunit&#225;rios e livres.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/MLJYMV/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/MLJYMV/feedback/</feedback_url>
            </event>
            <event guid='0a0ea7f9-9609-5d53-9376-6224751cc0e1' id='19'>
                <room>B003</room>
                <title>Ada and Zangemann &#8211; A Tale of Software, Skateboards, and Raspberry Ice Cream</title>
                <subtitle></subtitle>
                <type>Workshop (small)</type>
                <date>2025-10-04T11:30:00+01:00</date>
                <start>11:30</start>
                <duration>01:00</duration>
                <abstract>The FSFE has created the illustrated book &quot;Ada &amp; Zangemann - A Tale of Software, Skateboards, and Raspberry Ice Cream&quot; as an Open Education Resource under a Creative Commons License. This tale is about the inventor Zangemann and the girl Ada, a curious tinkerer. Ada begins experimenting with hardware and software, and in the process, she realises how crucial technology is for her and others. It is a fascinating story for children from 6 years old, motivating them, especially girls, to tinker with hardware and software and encouraging them to shape their technology.</abstract>
                <slug>fsl2025-19-ada-and-zangemann-a-tale-of-software-skateboards-and-raspberry-ice-cream</slug>
                <track>workshop</track>
                
                <persons>
                    <person id='10'>Dario Presutti</person>
                </persons>
                <language>pt-pt</language>
                <description>This workshop will be a reading in Portuguese of the story.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/WSBTUP/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/WSBTUP/feedback/</feedback_url>
            </event>
            <event guid='2fd5a9a0-588a-57b5-8463-3e6d52406348' id='89'>
                <room>B003</room>
                <title>C&#243;digo aberto sobre rodas: Gira+</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-04T14:00:00+01:00</date>
                <start>14:00</start>
                <duration>00:30</duration>
                <abstract>Hist&#243;ria por tr&#225;s da Gira+, a app aberta para o sistema de bicicletas partilhadas de Lisboa, e como fazeres o teu projeto de melhorias de servi&#231;os p&#250;blicos em software aberto!</abstract>
                <slug>fsl2025-89-codigo-aberto-sobre-rodas-gira</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='42'>ttmx</person><person id='43'>Rodrigo Palmeirim</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/9UCWED/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/9UCWED/feedback/</feedback_url>
            </event>
            <event guid='fecf9235-7e4a-5c7a-8689-9f1e21f6743f' id='31'>
                <room>B003</room>
                <title>De Unity para Godot: Como um jogo passou de um engine propriet&#225;rio para um livre</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-04T14:30:00+01:00</date>
                <start>14:30</start>
                <duration>00:30</duration>
                <abstract>Quando um *software* propriet&#225;rio faz altera&#231;&#245;es sobre a maneira como funciona, os seus utilizadores podem deparar-se com altera&#231;&#245;es ao seu fluxo de trabalho inesperados e indesej&#225;veis. 

Mas hoje em dia, felizmente, h&#225; muitas op&#231;&#245;es vi&#225;veis e at&#233; prefer&#237;veis no *software* livre, incluindo em desenvolvimento de jogos.

Nesta apresenta&#231;&#227;o, Joana falar&#225; sobre o que a levou a mudar o *engine* do seu jogo &quot;AVE VIRIATE&quot; de Unity para Godot durante o seu desenvolvimento, e os desafios que teve de superar.</abstract>
                <slug>fsl2025-31-de-unity-para-godot-como-um-jogo-passou-de-um-engine-proprietario-para-um-livre</slug>
                <track>tech-easy</track>
                
                <persons>
                    <person id='21'>Joana Almeida</person>
                </persons>
                <language>pt-pt</language>
                <description>Nesta apresenta&#231;&#227;o, Joana vai falar sobre o processo de transi&#231;&#227;o do *engine* do seu jogo de Unity para Godot, incluindo:

1. Uma breve **Introdu&#231;&#227;o** sobre si e &quot;AVE VIRIATE,&quot; o jogo que est&#225; a desenvolver de momento.
2. **A sua experi&#234;ncia com Unity:** Os jogos que fez com o *engine,* e como o seu fluxo de trabalho mudou ao longo do tempo.
3. **O que a levou a fazer o porte do seu jogo em desenvolvimento para um novo *engine,*** incluindo o porqu&#234; de ter escolhido Godot quando existem v&#225;rias outras alternativas.
4. **O processo de adapta&#231;&#227;o ao Godot:** Como correu o processo de porte, o que teve de mudar na transi&#231;&#227;o, e o que mudou no processo de desenvolvimento com a altera&#231;&#227;o de *engine.*
5. **Li&#231;&#245;es aprendidas:** O que correu bem e o que poderia ter sido feito melhor no processo de transi&#231;&#227;o. Inclui uma sec&#231;&#227;o de conselhos para quem quiser enveredar pelo mesmo processo.
6. **Conclus&#227;o:** Palavras finais e abertura para quest&#245;es do p&#250;blico.

A apresenta&#231;&#227;o est&#225; estruturada de modo a ser compreens&#237;vel por todos, mas &#233; aconselh&#225;vel ter conhecimentos b&#225;sicos de programa&#231;&#227;o para poder tirar o m&#225;ximo partido do seu conte&#250;do.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/QZPP7Q/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/QZPP7Q/feedback/</feedback_url>
            </event>
            <event guid='5bdc5514-ff38-5995-a386-2beedeb38755' id='84'>
                <room>B003</room>
                <title>Blender enquanto ferramenta pedag&#243;gica na educa&#231;&#227;o art&#237;stica.</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-04T15:00:00+01:00</date>
                <start>15:00</start>
                <duration>00:30</duration>
                <abstract>O Blender apresenta-se como um verdadeiro canivete digital. Podemos at&#233; atrever-nos a chamar o Blender de oficina digital. Associemos ent&#227;o o Blender ao termo garagem-oficina (&lt;i&gt;workshop&lt;/i&gt;). Tal como a hist&#243;ria nos tem vindo a demonstrar, &#233; nesta tipologia de espa&#231;o onde, muitas vezes, se criam e inventam novos engenhos e possibilidades. Nesta perspetiva, utilizei o Blender nas diversas a&#231;&#245;es educativas realizadas nos &#250;ltimos 10 anos. Essas a&#231;&#245;es passaram pelo programa da Universidade J&#250;nior (UJ), promovido pela Universidade do Porto, pelo Doutoramento e por diversas a&#231;&#245;es de forma&#231;&#227;o de Professores.</abstract>
                <slug>fsl2025-84-blender-enquanto-ferramenta-pedagogica-na-educacao-artistica</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='36'>Tiago Pinho</person>
                </persons>
                <language>pt-pt</language>
                <description>H&#225; 10 anos que utilizo o software livre Blender em diversos contextos educativos que se centra no espetro da educa&#231;&#227;o art&#237;stica. &#201; nesse espectro onde situo a esta minha apresenta&#231;&#227;o, que pretende demonstrar o percurso pedag&#243;gico e, ao mesmo tempo, contribuir para a sua discuss&#227;o. 
O Blender apresenta-se como um verdadeiro canivete digital. Podemos at&#233; atrever-nos a chamar o Blender de oficina digital. Associemos ent&#227;o o Blender ao termo garagem-oficina (&lt;i&gt;workshop&lt;/i&gt;). Tal como a hist&#243;ria nos tem vindo a demonstrar, &#233; nesta tipologia de espa&#231;o onde, muitas vezes, se criam e inventam novos engenhos e possibilidades.
Ao encararmos o Blender enquanto garagem virtual de cria&#231;&#227;o e aprendizagem, transformamos de imediato a rela&#231;&#227;o que temos com o software. Nesta perspectiva, utilizei o Blender nas diversas a&#231;&#245;es educativas realizadas nos &#250;ltimos 10 anos. Essas a&#231;&#245;es passaram pelo programa da Universidade J&#250;nior (UJ), promovido pela Universidade do Porto, pelo Doutoramento em Educa&#231;&#227;o Art&#237;stica e por diversas a&#231;&#245;es de forma&#231;&#227;o de Professores. 
As a&#231;&#245;es educativas realizadas nas diversas edi&#231;&#245;es da UJ tinham a dura&#231;&#227;o de uma semana e permitiam os jovens, de escolaridade compreendida entre o 9&#186; ano e o 11&#186; ano de escolaridade, entender a linguagem da modela&#231;&#227;o e anima&#231;&#227;o 3D, aprendendo a utilizar o Blender atrav&#233;s dos atalhos que cont&#234;m uma l&#243;gica muito pr&#243;pria e que permite criar diversas metodologias de trabalho e processos h&#237;bridos entre diversos softwares ou t&#233;cnicas e processos art&#237;sticos se aqui juntarmos a impress&#227;o 3D. 
O projeto Bioimagens realizado no Doutoramento, onde o Blender serviu para criar diversos prot&#243;tipos de &lt;i&gt;ecobjetos&lt;/i&gt;, abriu portas para a cria&#231;&#227;o de a&#231;&#245;es de forma&#231;&#227;o de Professores. As a&#231;&#245;es de forma&#231;&#227;o de professores proporcionam um excelente territ&#243;rio de reflex&#227;o, devido h&#225; curva de aprendizagem acentuada do Blender. Essa curva, que pode ser trabalhada de diversas formas, embate contra uma vida preenchida de burocracia escolar, que retira ao Professor esse tempo t&#227;o necess&#225;rio para se dedicar a uma nova ferramenta com enormes potencialidades pedag&#243;gicas.
Apresentarei pequenos exemplos das in&#250;meras a&#231;&#245;es realizadas, enquanto tentarei fomentar a discuss&#227;o sobre as potencialidades do software livre Blender na educa&#231;&#227;o art&#237;stica.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/KQCKUA/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/KQCKUA/feedback/</feedback_url>
            </event>
            <event guid='2e4f0c32-4279-5258-8fcb-6a9131b0159d' id='93'>
                <room>B003</room>
                <title>Wikisource em l&#237;ngua portuguesa: edi&#231;&#227;o colaborativa de recursos lexicogr&#225;ficos</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-04T15:30:00+01:00</date>
                <start>15:30</start>
                <duration>00:30</duration>
                <abstract>A transcri&#231;&#227;o e a edi&#231;&#227;o de obras de refer&#234;ncia s&#227;o processos fundamentais nas Humanidades Digitais. Nesta sess&#227;o pr&#225;tica ser&#225; apresentado um fluxo de trabalho que demonstra as potencialidades do ecossistema Wikimedia, com especial incid&#234;ncia sobre o fluxo de edi&#231;&#227;o colaborativa da Wikisource em portugu&#234;s, tomando como estudo de caso a obra Influ&#234;ncia do Vocabul&#225;rio Portugu&#234;s em L&#237;nguas Asi&#225;ticas (1913), de Sebasti&#227;o Rodolfo Dalgado.</abstract>
                <slug>fsl2025-93-wikisource-em-lingua-portuguesa-edicao-colaborativa-de-recursos-lexicograficos</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='41'>Ana  Salgado</person><person id='46'>Leonor Martins</person><person id='47'>Leonor Reis</person><person id='49'>Carlos Silva</person><person id='50'>Luis Trigo</person><person id='28'>Andr&#233; Barbosa</person>
                </persons>
                <language>pt-pt</language>
                <description>A Wikisource &#233; a biblioteca digital livre da Wikimedia, dedicada a obras em dom&#237;nio p&#250;blico ou sob licen&#231;as livres compat&#237;veis. Permite a qualquer pessoa colaborar na transcri&#231;&#227;o, revis&#227;o e publica&#231;&#227;o de textos, promovendo o acesso aberto a fontes prim&#225;rias da cultura e da ci&#234;ncia.

Nesta sess&#227;o, &#233; nossa inten&#231;&#227;o partilhar uma experi&#234;ncia de edi&#231;&#227;o colaborativa na Wikisource em portugu&#234;s, tomando como caso de estudo a obra de Sebasti&#227;o Rodolfo Dalgado, Influ&#234;ncia do Vocabul&#225;rio Portugu&#234;s em L&#237;nguas Asi&#225;ticas (1913). O percurso apresentado cobrir&#225;, passo a passo:
(i) cria&#231;&#227;o da galeria-&#237;ndice e defini&#231;&#227;o de metadados;
(ii) utiliza&#231;&#227;o de OCR e do fluxo de revis&#227;o colaborativa (ProofreadPage);
(iii)  normas de transcri&#231;&#227;o e formata&#231;&#227;o: predefini&#231;&#245;es usuais, notas, gest&#227;o de translinea&#231;&#227;o e colunas, numera&#231;&#227;o;
(iv) transclus&#227;o para o espa&#231;o principal e retoques finais (categorias, navega&#231;&#227;o);
(v) liga&#231;&#245;es com a Wikidata e Lexemes, interligando texto, dados e l&#233;xico.

A sess&#227;o ser&#225; tamb&#233;m uma excelente oportunidade para questionar a necessidade de desenvolver modelos e predefini&#231;&#245;es espec&#237;ficas para diferentes tipologias de obras em portugu&#234;s (por exemplo, dicion&#225;rios, gloss&#225;rios, etc.) e para iniciar a defini&#231;&#227;o de boas pr&#225;ticas editoriais e t&#233;cnicas aplic&#225;veis a este tipo de trabalho.

Para al&#233;m dos aspetos t&#233;cnicos, discutiremos o potencial da Wikisource para a preserva&#231;&#227;o, valoriza&#231;&#227;o e circula&#231;&#227;o de textos em l&#237;ngua portuguesa, bem como a sua replicabilidade noutros projetos.. Os participantes sair&#227;o com um roteiro pr&#225;tico de boas pr&#225;ticas e um conjunto de recomenda&#231;&#245;es para iniciar (ou refor&#231;ar) contributos sustent&#225;veis na plataforma.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/NTZGDN/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/NTZGDN/feedback/</feedback_url>
            </event>
            <event guid='0e7b8269-ff10-5c78-a1c4-7dd734d79789' id='57'>
                <room>B003</room>
                <title>Da intimida&#231;&#227;o &#224; resist&#234;ncia:SLAPPs contra a participa&#231;&#227;o cidad&#227; no conhecimento</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-04T16:30:00+01:00</date>
                <start>16:30</start>
                <duration>00:25</duration>
                <abstract>SLAPPs (Strategic Lawsuits Against Public Participation) s&#227;o processos judiciais abusivos usados para intimidar e silenciar vozes cr&#237;ticas, comprometendo a liberdade de express&#227;o e o acesso &#224; informa&#231;&#227;o. N&#227;o s&#227;o instaurados com o objetivo de obter uma decis&#227;o judicial favor&#225;vel, mas pretendem instaurar um clima de intimida&#231;&#227;o.

Recentemente, a Funda&#231;&#227;o Wikipedia foi obrigada pelos tribunais portugueses a ceder dados de utilizadores que contribu&#237;ram para uma p&#225;gina da Wikip&#233;dia. Apesar das informa&#231;&#245;es constantes da p&#225;gina serem verdadeiras e verific&#225;veis, peculiaridades processuais do procedimento cautelar e da legisla&#231;&#227;o nacional, bem como manifestos erros judiciais, fizeram com que esses utilizadores estejam agora vulner&#225;veis a processos SLAPP.

A comunica&#231;&#227;o analisa este epis&#243;dio como ponto de partida para refletir sobre os impactos das SLAPPs, demonstrando casos semelhantes a decorrer pelo mundo fora, os seus impactos, oa riscos que estes processos imp&#245;em e a necessidade de mecanismos eficazes de prote&#231;&#227;o contra o seu uso abusivo.</abstract>
                <slug>fsl2025-57-da-intimidacao-a-resistencia-slapps-contra-a-participacao-cidada-no-conhecimento</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='29'>Eduardo Santos</person><person id='28'>Andr&#233; Barbosa</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/VDUTXR/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/VDUTXR/feedback/</feedback_url>
            </event>
            
        </room>
        <room name='B219' guid='28a6cb04-dd5f-583c-ac65-e6291e406487'>
            <event guid='25144cae-2e8d-5690-91ea-edc10035765b' id='116'>
                <room>B219</room>
                <title>Desenvolvimento e forma&#231;&#227;o em Drupal</title>
                <subtitle></subtitle>
                <type>Workshop (regular) (&lt;2h)</type>
                <date>2025-10-04T10:30:00+01:00</date>
                <start>10:30</start>
                <duration>02:00</duration>
                <abstract>Drupal para todos - Treino essencial para iniciantes e site builders.</abstract>
                <slug>fsl2025-116-desenvolvimento-e-formacao-em-drupal</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='61'>Ricardo Marcelino</person>
                </persons>
                <language>pt-pt</language>
                <description>Drupal para todos - Treino essencial para inciantes e site builders.

- Introdu&#231;&#227;o
Breve introdu&#231;&#227;o ao Drupal: o que &#233;, como funciona  e porque usar.

- Planeamento &amp; Descoberta
Pr&#233;-requisitos e conceitos essenciais para o desenvolvimento de um projeto em Drupal.
M&#243;dulos da comunidade e personalizados.

- L&#243;gica e workflows 
Ac&#231;&#227;o, processamento e rea&#231;&#227;o.
Integra&#231;&#245;es e notifica&#231;&#245;es.

- Estrutura &amp; Posicionamento
As diferentes op&#231;&#245;es para estruturar e organizar o conte&#250;do. 

- Apar&#234;ncia &amp; Temas
Como se altera a apar&#234;ncia do site. O que s&#227;o temas, como os usar e o que fazer quando um tema out-of-the-box n&#227;o &#233; suficiente. 

-Identificar e corrigir erros
Consultar e compreender logs, processos de depura&#231;&#227;o e quest&#245;es frequentes.

- Desempenho &amp; Seguran&#231;a
Como manter o site responsivo e seguro.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/E8RRHU/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/E8RRHU/feedback/</feedback_url>
            </event>
            
        </room>
        <room name='B220' guid='ecfb2ef8-32d4-5e77-9866-942b44a6e1c4'>
            <event guid='7ec5b865-d25e-52b3-9311-43fb20ec7e1e' id='21'>
                <room>B220</room>
                <title>Mergulhando na pygeoapi</title>
                <subtitle></subtitle>
                <type>Workshop (long) (&lt;3h)</type>
                <date>2025-10-04T10:30:00+01:00</date>
                <start>10:30</start>
                <duration>02:00</duration>
                <abstract>A [pygeoapi](https://pygeoapi.io/) &#233; uma Implementa&#231;&#227;o de Refer&#234;ncia da [OGC](https://developer.ogc.org/) que suporta v&#225;rias especifica&#231;&#245;es da fam&#237;lia OGC API. Esta workshop abordar&#225; a publica&#231;&#227;o de dados geoespaciais na Web utilizando a pygeoapi, em conformidade com o conjunto de normas OGC API.

A [pygeoapi](https://github.com/geopython/pygeoapi) &#233; um projeto da [OSGeo](https://www.osgeo.org/), disponibilizado sob a [licen&#231;a MIT](https://github.com/geopython/pygeoapi/blob/master/LICENSE.md).</abstract>
                <slug>fsl2025-21-mergulhando-na-pygeoapi</slug>
                <track>tech-advanced</track>
                <logo>/media/fsl2025/submissions/SFMCLA/pygeoapi_FFk2dJG.png</logo>
                <persons>
                    <person id='13'>Joana Simoes</person><person id='14'>Ricardo Garcia Silva</person><person id='16'>Luis Calisto</person><person id='17'>Lu&#237;s  de Sousa</person>
                </persons>
                <language>pt-pt</language>
                <description>A [pygeoapi](https://pygeoapi.io/) &#233; uma Implementa&#231;&#227;o de Refer&#234;ncia da [OGC](https://developer.ogc.org/) que suporta v&#225;rias especifica&#231;&#245;es da fam&#237;lia OGC API. Leve, f&#225;cil de implementar e preparada para a cloud, a arquitetura da pygeoapi facilita a publica&#231;&#227;o na Web de conjuntos de dados e processos a partir de m&#250;ltiplas fontes de dados. Esta workshop ir&#225; abranger a publica&#231;&#227;o de dados geoespaciais na Web e a utiliza&#231;&#227;o da API a partir do QGIS, OWSLib e de um navegador da Web. A workshop abordar&#225; v&#225;rias normas OGC API.

https://zenodo.org/records/16732516

### Requisitos para os Participantes

Por favor, consulte a [documenta&#231;&#227;o da workshop](https://doublebyte1.github.io/diving-into-pygeoapi/pt/) e certifique-se de que tem tudo configurado de acordo [conforme o indicado](https://doublebyte1.github.io/diving-into-pygeoapi/pt/setup/) antes de participar na workshop.

Existe um canal no Gitter em [https://gitter.im/geopython/diving-into-pygeoapi](https://gitter.im/geopython/diving-into-pygeoapi) para discuss&#227;o e apoio em tempo real por parte dos organizadores da workshop.

Dado que a instala&#231;&#227;o de todas as depend&#234;ncias em todas as plataformas (Windows, Mac, Linux) pode ser bastante complicada e complexa, esta workshop disponibiliza todos os componentes dentro de uma Imagem [Docker](https://en.wikipedia.org/wiki/Docker_(software)).

O requisito principal &#233; ter o Docker e o Docker Compose instalados no sistema. Assim que tiver o Docker e o Docker Compose instalados, poder&#225; instalar a workshop sem quaisquer outras depend&#234;ncias.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/SFMCLA/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/SFMCLA/feedback/</feedback_url>
            </event>
            <event guid='5212585c-c17f-5743-858a-62c99c1f3410' id='80'>
                <room>B220</room>
                <title>Behind the Scenes: Maintaining a Million-Line Open-Source C++ Project</title>
                <subtitle></subtitle>
                <type>Presentation (long)</type>
                <date>2025-10-04T14:00:00+01:00</date>
                <start>14:00</start>
                <duration>01:00</duration>
                <abstract>OpenCascade Technology (OCCT) is a mature open-source C++ SDK for 3D CAD/CAM/CAE applications with over 30 years of history and millions of lines of code. While the library&apos;s origins are in France, the majority of our development team is now based in Porto.
This talk takes you behind the scenes to explore what it actually takes to maintain a large-scale, production-grade open-source project today. After a brief introduction to OCCT and its use cases, we&apos;ll dive into our experiences, challenges, and solutions from the trenches - covering everything from development workflows and quality assurance to modern tooling and team collaboration.</abstract>
                <slug>fsl2025-80-behind-the-scenes-maintaining-a-million-line-open-source-c-project</slug>
                <track>tech-easy</track>
                
                <persons>
                    <person id='33'>Dmitrii Pasukhin</person>
                </persons>
                <language>en</language>
                <description>We&apos;ll start with a quick overview of OCCT&apos;s core functionality and how developers worldwide use it in their 3D modeling applications. But the main focus is on something rarely discussed: the reality of maintaining such a complex open-source codebase.
This presentation pulls back the curtain to show you how we actually work: the tools we use, the processes we follow, the problems we encounter, and the solutions we&apos;ve discovered. From our Porto-based development team&apos;s perspective, you&apos;ll see what works, what doesn&apos;t, and what we&apos;ve learned maintaining millions of lines of C++ code over decades.
The goal is to share practical knowledge that applies to anyone working on serious open-source software, regardless of domain or technology stack.

Resources:
Official Website: https://occt3d.com/open-cascade-technology/
GitHub Repository: https://github.com/Open-Cascade-SAS/OCCT
Developer Forum: https://dev.opencascade.org/
LinkedIn: https://www.linkedin.com/company/occt3d/
YouTube: https://www.youtube.com/@OCCT3DbyOpenCascade</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/UPVEQB/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/UPVEQB/feedback/</feedback_url>
            </event>
            <event guid='4d1ccb5c-6831-5c23-94a6-318a9394b8e8' id='36'>
                <room>B220</room>
                <title>Ray Marching no Material Maker: Arte procedural com shaders 3D sem programa&#231;&#227;o</title>
                <subtitle></subtitle>
                <type>Workshop (regular) (&lt;2h)</type>
                <date>2025-10-04T15:00:00+01:00</date>
                <start>15:00</start>
                <duration>02:15</duration>
                <abstract>A ideia do workshop &#233; aprender como gerar shaders que criam gr&#225;ficos 3D em tempo real que podem ser usados, por exemplo, no site shadertoy.com sem usar c&#243;digo, apenas usando n&#243;s.</abstract>
                <slug>fsl2025-36-ray-marching-no-material-maker-arte-procedural-com-shaders-3d-sem-programacao</slug>
                <track>tech-easy</track>
                <logo>/media/fsl2025/submissions/D3SVH3/FSL2025_TtDwlcq.png</logo>
                <persons>
                    <person id='25'>Paulo Falc&#227;o</person>
                </persons>
                <language>pt-pt</language>
                <description>O workshop usa uma biblioteca que fiz especializada em gr&#225;ficos ray marching para o Material Maker. Tudo &#233; open source, a minha biblioteca [MaterialMakerRayMarching](https://github.com/paulofalcao/MaterialMakerRayMarching), o [Material Maker ](https://github.com/RodZill4/material-maker), e o programa onde foi feito o Material Maker &#233; o [Godot](https://github.com/godotengine/godot), tamb&#233;m open source.
Aqui est&#225; um exemplo feito no programa com a biblioteca [http://www.shadertoy.com/view/3ffcWl](http://www.shadertoy.com/view/3ffcWl)</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/D3SVH3/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/D3SVH3/feedback/</feedback_url>
            </event>
            
        </room>
        <room name='B229' guid='853b0a91-e598-5e17-81c7-32a6ca6c346c'>
            <event guid='828548fd-2018-5e39-8903-c57b6df62f76' id='126'>
                <room>B229</room>
                <title>Criar websig com dados abertos</title>
                <subtitle></subtitle>
                <type>Workshop (regular) (&lt;2h)</type>
                <date>2025-10-04T10:30:00+01:00</date>
                <start>10:30</start>
                <duration>02:00</duration>
                <abstract>Apesar da estrela dos servi&#231;os de dados geo abertos online ser o OpenStreetMap, hoje existem v&#225;rios servi&#231;os contendo dados de entidades oficiais nacionais dispon&#237;veis com termos de licenciamento aberto.
Contudo, um pequeno detalhe t&#233;cnico impede que a quase totalidade deles seja imposs&#237;vel de usar com HTML 5 e WebGL.

Vamos aceder ao prot&#243;tipo de um novo servi&#231;o p&#250;blico em constru&#231;&#227;o na CCDR NORTE e tentar construir o nosso pr&#243;prio visualizador websig, usando a biblioteca JavaScript OpenLayers, tirando partido dos dados assim expostos.</abstract>
                <slug>fsl2025-126-criar-websig-com-dados-abertos</slug>
                <track>tech-easy</track>
                <logo>/media/fsl2025/submissions/GXESPS/ccdrnorte_logo_TCUNXOZ.jpg</logo>
                <persons>
                    <person id='66'>Rui Cavaco</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/GXESPS/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/GXESPS/feedback/</feedback_url>
            </event>
            <event guid='89602e80-1f29-5e91-bcd4-6053661fa439' id='49'>
                <room>B229</room>
                <title>Licen&#231;as de Software Livre e Open Source - uma introdu&#231;&#227;o</title>
                <subtitle></subtitle>
                <type>Workshop (small)</type>
                <date>2025-10-04T14:00:00+01:00</date>
                <start>14:00</start>
                <duration>01:00</duration>
                <abstract>Breve introdu&#231;&#227;o &#224; necessidade das licen&#231;as de software livre e quais as suas mais importantes variantes e quais as entidades envolvidas.</abstract>
                <slug>fsl2025-49-licencas-de-software-livre-e-open-source-uma-introducao</slug>
                <track>workshop</track>
                
                <persons>
                    <person id='27'>Gerardo Lisboa</person>
                </persons>
                <language>pt-pt</language>
                <description>Tendo origem no movimento do Free Software por Richard Stallman, e mais tarde complementado com o trabalho de Eric Steven Raymond e Bruce Perens, o licenciamento de software livre apresenta hoje em dia diversas cambiantes e complexidades que podem ser complexas de navegar.

Aqui ser&#225; dada uma pequena introdu&#231;&#227;o que pretende ajudar os iniciantes.

A apresenta&#231;&#227;o tem como base o cap&#237;tulo &quot;Copyright, Contract, and Licensing in Open Source&quot; por P. McCoy Smith (Brock, Amanda, ed. Open Source Law, Policy and Practice. 2.&#170; ed. Oxford University PressOxford, 2022. https://doi.org/10.1093/oso/9780198862345.001.0001.)

1. Contexto Hist&#243;rico
2. Formas de Licenciamento
3. Interaction e compatibilidade de licen&#231;as
4. o que torna uma licen&#231;a &quot;free&quot; ou &quot;open source&quot;?
5. Discuss&#227;o


https://library.oapen.org/bitstream/handle/20.500.12657/59819/9780198862345_Print%20(2).pdf
https://archive.org/details/oapen-20.500.12657-59819
https://amandabrock.com/books/</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/B3NN3B/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/B3NN3B/feedback/</feedback_url>
            </event>
            
        </room>
        
    </day>
    <day index='3' date='2025-10-05' start='2025-10-05T04:00:00+01:00' end='2025-10-06T03:59:00+01:00'>
        <room name='B001' guid='f9e23884-70c8-5d4c-ae2a-0439872abd46'>
            <event guid='a519179d-8f69-5dfd-99d2-4f4b84bd445f' id='64'>
                <room>B001</room>
                <title>TilBuci, uma ferramenta livre para a cria&#231;&#227;o de conte&#250;do interativo</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-05T10:00:00+01:00</date>
                <start>10:00</start>
                <duration>00:30</duration>
                <abstract>O TilBuci &#233; uma ferramenta livre para a cria&#231;&#227;o de conte&#250;do interativo criada a partir de experi&#234;ncias em produ&#231;&#227;o de v&#237;deo interativo, websites e conte&#250;dos para espa&#231;os expositivos, entre outros. Apresentada na forma de um aplicativo web preparado para a cria&#231;&#227;o colaborativa entre v&#225;rios usu&#225;rios, a ferramenta passou a contar recentemente tamb&#233;m com aplicativos desktop focados em cria&#231;&#245;es individuais para diversos sistemas. Em um ambiente web inspirado por softwares de cria&#231;&#227;o propriet&#225;rios como Canva ou Adobe Flash que tamb&#233;m incorpora funcionalidades normalmente encontradas em sistemas CMS, como Joomla ou Wordpress, os criadores podem gerar seus projetos (chamados de &quot;movies&quot; no software) e em seguida export&#225;-los em diversos formatos, como sites web e apps m&#243;veis ou para desktop.</abstract>
                <slug>fsl2025-64-tilbuci-uma-ferramenta-livre-para-a-criacao-de-conteudo-interativo</slug>
                <track>non-technical</track>
                <logo>/media/fsl2025/submissions/WWXEPJ/481388981-17c1592d-b672-476b-9838-d03f87b8f1d4_6Tf3ycK.jpg</logo>
                <persons>
                    <person id='31'>Lucas Junqueira</person>
                </persons>
                <language>pt-pt</language>
                <description>O TilBuci &#233; desenvolvido como um app web distribu&#237;do sob a licen&#231;a MPL-2.0. Maios informa&#231;&#245;es sobre o software podem ser encontradas no reposit&#243;rio ( https://github.com/lucasjunqueira-var/tilbuci ) ou no site do projeto ( https://tilbuci.com.br/ ).

Alguns conte&#250;dos desenvolvidos com a ferramenta podem ser vistos em https://aglomerado.tilbuci.com.br/ e https://tilbuci.itch.io/third-floor . Um breve tutorial do uso das funcionalidades b&#225;sicas na cria&#231;&#227;o de um conte&#250;do para uma exposi&#231;&#227;o fict&#237;cia pode ser encontrado em https://www.youtube.com/playlist?list=PLjJLo5ynGY5ywWhdHMDbcuMqBCwKDP8AO .</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/WWXEPJ/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/WWXEPJ/feedback/</feedback_url>
            </event>
            <event guid='c5bf9197-bdca-5c21-98c0-ee8b3ccfe079' id='50'>
                <room>B001</room>
                <title>O que &#233; a Liberdade (s&#227;o quatro)</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-05T10:30:00+01:00</date>
                <start>10:30</start>
                <duration>00:30</duration>
                <abstract>Introdu&#231;&#227;o ao Software Livre, Open Source e outras confus&#245;es a partir dos seus conceitos b&#225;sicos e fundamentais.</abstract>
                <slug>fsl2025-50-o-que-e-a-liberdade-sao-quatro</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='27'>Gerardo Lisboa</person>
                </persons>
                <language>pt-pt</language>
                <description>&quot;Eu moldo o mundo, o mundo n&#227;o me molda a mim.&quot;
Ana Bacalhau: Mundo Antena.

O Software Livre &#233; ferramenta com que pessoas contribuem para o mundo, de forma livre e apaixonada.

E, antes de tudo o mais, o SL &#233; definido como uma ferramenta de liberdade para as pessoas: 0, 1, 2 e 3.

E tudo se conjuga num eterno ciclo virtuoso.

Exemplo com uma Cooperativa de Azeiteiros: PUP 234 https://podcastubuntuportugal.org/e234/ 33&apos;33&quot;

Porque, no final, o SL &#233; ... pessoas.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/V9GJPF/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/V9GJPF/feedback/</feedback_url>
            </event>
            <event guid='8ca34a3e-e1d8-5db3-90cc-5ea0538526af' id='70'>
                <room>B001</room>
                <title>Apresenta&#231;&#227;o da Comunidade Gamedev Meet Barcelos</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-05T11:00:00+01:00</date>
                <start>11:00</start>
                <duration>00:30</duration>
                <abstract>Estaremos a apresentar a nossa comunidade, que est&#225; a ser desenvolvida na &#225;rea de Barcelos/Braga, e o trabalho que temos vindo a desenvolver na &#225;rea de gamedev.

Muitos dos membros utilizam uma diversidade de softwares livres para as suas cria&#231;&#245;es e faz todo o sentido suportar algo como a FSL, a ANSOL e a ECTL.</abstract>
                <slug>fsl2025-70-apresentacao-da-comunidade-gamedev-meet-barcelos</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='35'>Eduardo da Silva Brito</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/N3NHJ3/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/N3NHJ3/feedback/</feedback_url>
            </event>
            <event guid='711d1760-1fff-5ed0-8c6d-bd5546a21a67' id='65'>
                <room>B001</room>
                <title>Uma introdu&#231;&#227;o ao Veilid</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-05T11:30:00+01:00</date>
                <start>11:30</start>
                <duration>00:30</duration>
                <abstract>Veilid &#233; uma framework que permite desenvolver aplica&#231;&#245;es com o foco na privacidade. Nesta sess&#227;o vamos falar da import&#226;ncia deste projecto e o impacto que pode ter na sociedade ao trazer o controlo de volta aos utilizadores da Internet.
Iremos falar de redes &quot;overlay&quot;, sistemas peer-to-peer, hashtables distribu&#237;das, etc.</abstract>
                <slug>fsl2025-65-uma-introducao-ao-veilid</slug>
                <track>tech-easy</track>
                
                <persons>
                    <person id='32'>Tiago Epif&#226;nio</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/CDYMAW/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/CDYMAW/feedback/</feedback_url>
            </event>
            
        </room>
        <room name='B002' guid='2fd5d1c9-6c30-561d-85f8-02fd8321503c'>
            <event guid='f89522ae-f2ad-5b1b-a5e4-bc540bdaa248' id='20'>
                <room>B002</room>
                <title>Screening - Ada &amp; Zangemann</title>
                <subtitle></subtitle>
                <type>Workshop (small)</type>
                <date>2025-10-05T10:00:00+01:00</date>
                <start>10:00</start>
                <duration>01:00</duration>
                <abstract>The FSFE has created the illustrated book &quot;Ada &amp; Zangemann - A Tale of Software, Skateboards, and Raspberry Ice Cream&quot; as an Open Education Resource under a Creative Commons License. Now the story is also available as an animated movie. This tale is about the inventor Zangemann and the girl Ada, a curious tinkerer. Ada begins experimenting with hardware and software, and in the process, she realises how crucial technology is for her and others. It is a fascinating story for children from 6 years old, motivating them, especially girls, to tinker with hardware and software and encouraging them to shape their technology.</abstract>
                <slug>fsl2025-20-screening-ada-zangemann</slug>
                <track>workshop</track>
                
                <persons>
                    <person id='10'>Dario Presutti</person>
                </persons>
                <language>en</language>
                <description>The workshop will be the screening of the English version of the animated movie.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/3WXZCA/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/3WXZCA/feedback/</feedback_url>
            </event>
            <event guid='0ee39f5c-c4e3-53fd-bf9a-940a29bae649' id='26'>
                <room>B002</room>
                <title>Software Livre: Liberdade, Autonomia, Soberania</title>
                <subtitle></subtitle>
                <type>Presentation (long)</type>
                <date>2025-10-05T11:00:00+01:00</date>
                <start>11:00</start>
                <duration>00:30</duration>
                <abstract>Como chegamos a essa situa&#231;&#227;o calamitosa em que pessoas, empresas e at&#233;
governos entregam a terceiros o controle sobre suas computa&#231;&#245;es, seus
dados, suas vidas digitais?  Por que se tornam usu&#225;rios de software que
lhes serve cada vez menos?  Tem jeito de consertar?  Se deixarmos as
coisas (piorando) como est&#227;o, quais as consequ&#234;ncias para a vida
pessoal, para a democracia e para a forma&#231;&#227;o de cidad&#227;os?</abstract>
                <slug>fsl2025-26-software-livre-liberdade-autonomia-soberania</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='20'>Alexandre Oliva</person>
                </persons>
                <language>pt-pt</language>
                <description>Refletindo sobre a import&#226;ncia da computa&#231;&#227;o para cada um, a
palestra tra&#231;a um hist&#243;rico da evolu&#231;&#227;o (n&#227;o numa dire&#231;&#227;o positiva)
das pr&#225;ticas de computa&#231;&#227;o, dos tempos em que computadores eram
obedientes at&#233; os dias de hoje, e como isso tem afetado n&#227;o s&#243; as
liberdades individuais como bens coletivos tais como democracias e
soberanias nacionais.

Detalhando os componentes do direito humano (ainda n&#227;o plenamente
reconhecido) que chamamos liberdade de software, real&#231;a sua
import&#226;ncia para usu&#225;rios individuais e corporativos, assim como
para governos e para a educa&#231;&#227;o.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/T7MDU8/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/T7MDU8/feedback/</feedback_url>
            </event>
            <event guid='3d957c6a-00ea-5350-93bb-d283e5760daf' id='24'>
                <room>B002</room>
                <title>DebConf em Portugal</title>
                <subtitle></subtitle>
                <type>Presentation</type>
                <date>2025-10-05T11:30:00+01:00</date>
                <start>11:30</start>
                <duration>00:30</duration>
                <abstract>Apresentar a Debian e a DebConf para angariar ajuda a realizar uma DebConf em Portugal.</abstract>
                <slug>fsl2025-24-debconf-em-portugal</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='11'>Jose Manuel Calhariz</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/JAZUHD/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/JAZUHD/feedback/</feedback_url>
            </event>
            
        </room>
        <room name='B003' guid='745c6458-0aac-5e4f-9516-5b164cddc874'>
            <event guid='1330f1df-0c6b-53e8-853d-25772fe983d6' id='85'>
                <room>B003</room>
                <title>A Dificuldade do F&#225;cil</title>
                <subtitle></subtitle>
                <type>Workshop (small)</type>
                <date>2025-10-05T10:00:00+01:00</date>
                <start>10:00</start>
                <duration>01:00</duration>
                <abstract>Acredita-se que a acessibilidade est&#225; na dificuldade. Que um jogo f&#225;cil, ou com a op&#231;&#227;o de ser f&#225;cil, &#233; acess&#237;vel. Mas os n&#237;veis de dificuldade n&#227;o tornam um jogo acess&#237;vel s&#243; por si.</abstract>
                <slug>fsl2025-85-a-dificuldade-do-facil</slug>
                <track>workshop</track>
                
                <persons>
                    <person id='40'>Sofia &quot;Soficious&quot; Valente</person>
                </persons>
                <language>pt-pt</language>
                <description>Neste workshop, mostrar-se-&#225; que, embora os n&#237;veis de dificuldade possam ajudar na acessibilidade de um jogo, n&#227;o significa que um jogo com dificuldades seja um jogo acess&#237;vel. O equil&#237;brio entre ter um jogo mais acess&#237;vel, mas que n&#227;o lhe seja retirado o desafio, &#233; algo ainda pouco bem feito. Mostrar-se-&#225; as barreiras encontradas durante o desenvolvimento, como manter um jogo cativante e acess&#237;vel, sem necessidade de automaticamente torn&#225;-lo mais &quot;f&#225;cil&quot;.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/BPL7SN/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/BPL7SN/feedback/</feedback_url>
            </event>
            <event guid='bb552a17-5b51-51cf-a804-d9faff934e80' id='7'>
                <room>B003</room>
                <title>Descompila&#231;&#227;o de retro games usando AI</title>
                <subtitle></subtitle>
                <type>Presentation (long)</type>
                <date>2025-10-05T11:00:00+01:00</date>
                <start>11:00</start>
                <duration>01:00</duration>
                <abstract>Vamos explorar matching decompilation em jogos: o processo de reescrever um c&#243;digo de alto n&#237;vel que, quando compilado, produz um bin&#225;rio id&#234;ntico ao do jogo original.
E mais: veremos como LLMs podem auxiliar nesse desafio fascinante!

Reconstituir fielmente o c&#243;digo de um jogo cl&#225;ssico abre portas n&#227;o apenas para preservar o legado dele, como tamb&#233;m pavimenta caminho para entender a fundo o jogo e realizar modifica&#231;&#245;es que criam novas experi&#234;ncias.

Curtiu o tema e quer se aprofundar? Confira meus posts e minha extens&#227;o para o VS Code:
&#128221; [Postagens explicando passo a passo o desenvolvimento do projeto](https://gambiconf.substack.com/p/development-journey-on-game-decompilation)
&#129513; [Extens&#227;o no VS Code](https://github.com/macabeus/kappa)</abstract>
                <slug>fsl2025-7-descompilacao-de-retro-games-usando-ai</slug>
                <track>tech-advanced</track>
                <logo>/media/fsl2025/submissions/EKZUUS/8f4072a8-af16-466f-857f-0d90d57f7819_1536x1024_WxDaf8Z.jpg</logo>
                <persons>
                    <person id='6'>Bruno Macabeus</person>
                </persons>
                <language>pt-pt</language>
                
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/EKZUUS/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/EKZUUS/feedback/</feedback_url>
            </event>
            
        </room>
        <room name='Historic Centre' guid='50bca209-e28b-5c98-b651-5ea55e47a1d6'>
            <event guid='8bf9aae2-290c-5a66-8133-57c9df81f508' id='68'>
                <room>Historic Centre</room>
                <title>Tour no Centro Hist&#243;rico</title>
                <subtitle></subtitle>
                <type>Workshop (long) (&lt;3h)</type>
                <date>2025-10-05T14:00:00+01:00</date>
                <start>14:00</start>
                <duration>04:00</duration>
                <abstract>Vem conhecer o centro hist&#243;rico do Porto.</abstract>
                <slug>fsl2025-68-tour-no-centro-historico</slug>
                <track>non-technical</track>
                
                <persons>
                    <person id='8'>Ant&#243;nio Arag&#227;o</person>
                </persons>
                <language>pt-pt</language>
                <description>Caminhada no centro hist&#243;rico do Porto, sem rumo definido, onde se poder&#225; conhecer alguns dos locais hist&#243;ricos e a sua hist&#243;ria. Factos interessantes e divertidos da hist&#243;ria da cidade. Arte, arquitetura, gastronomia....

M&#225;x. 15 pessoas. 
Requisitos: Boa capacidade fisica para caminhar 3-4 horas com subidas acentuadas e escadas. Cal&#231;ado confort&#225;vel. Garrafa de &#225;gua.</description>
                <recording>
                    <license></license>
                    <optout>false</optout>
                </recording>
                <links></links>
                <attachments></attachments>

                <url>https://pretalx.softwarelivre.eu/fsl2025/talk/U78PTA/</url>
                <feedback_url>https://pretalx.softwarelivre.eu/fsl2025/talk/U78PTA/feedback/</feedback_url>
            </event>
            
        </room>
        
    </day>
    
</schedule>
